Nathan Spackman (23)

Batting – Middle-Order Batter U18 (2020/21) VIC
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Bellbridge Cricket Club · Hoppers Crossing Cricket Club
Age: Born on/after 1 Sep 2002 (inferred from U18 eligibility, 2020/21 season)
Green Shield: 0 season(s) played · last GS year 2018/19 (ages out of U16 after this)
View on play.cricket.com.au ↗
Overall Needs Work
5/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
27/100
Batting Working on Basics
not rated — working on basics
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 14 imported matches (+0.3)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 10.8 over 14 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 27 × 40% · Batting not rated (weight redistributed) · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 14). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 4 catches + 1 run outs (1 direct, 0 assisted) in 14 matches — 0.36 per match.
Batting
Not rated: 14 innings at 10.8 average — below the 20 floor needed to be presented as a batter.
Bowling
Not rated: 6 wickets from 43.7 overs across 12 matches bowled in (of 14 played) — 0.50 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (14)

4
Ct (field)
0
Ct (WK)
0.29
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
5
Total dismissals
0.36
Dismissals / match

Batting — imported matches

132
Runs (14 inns)
10.78
Avg (adj)
19.23
Strike rate
31
High score
2
Not outs
5
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

6
Wickets (43.7 ov)
4.92
Economy
35.83
Average
4
Maidens
0.21
Extras / over
43.7
Strike rate

Dismissal pattern

Imported-match summary

Matches 14 imported
Batting 132 runs in 14 inns @ 10.78 (SR 19.23)
Milestones 0×100, 0×50, HS 31, 0 ducks
Bowling 6 wkts @ 35.83 (econ 4.92, SR 43.7)
Best / 5WI 2-12 · 0 five-fors
Fielding 4 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 5 dismissals they were involved in.

Per-match fielding rate

0.29
Catches / match
0.36
Dismissals / match

Across 14 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2020/21 1 0 27 27 27 — 0 0
2018/19 1 0 5 5 5 19.23 0 0
2017/18 4 0 46 31 11.5 — 0 0
2016/17 3 0 8 4 2.67 — 0 0
2015/16 4 2 44 26 16.5 — 0 0
2014/15 1 0 2 2 2 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2020/21 2 0 10 0 — 5 —
2018/19 8.7 1 56 2 28 6.46 26
2017/18 8 2 36 0 — 4.5 —
2016/17 8 0 44 1 44 5.5 48
2015/16 16 1 60 3 20 3.75 32
2014/15 1 0 9 0 — 9 —

Fielding

Season Ct WK Ct RO St Dismissals
2018/19 3 0 1 0 4
2016/17 1 0 0 0 1
Pathway benchmark

How does Nathan compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.