Peter Anton

Bowling – Opening Bowler VIC Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Peter Anton
VIC · 23 matches · 100% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Veterans Cricket VIC Representative Teams · Richmond Union Cricket Club · Gippsland Goannas Cricket Club Inc. · Veterans Cricket Victoria
View on play.cricket.com.au ↗
Overall Needs Work
0/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
0/100
Batting Proficient
38/100
Bowling Proficient
49/100

Representative pathway — 2 pathway points in the overall rating

  • ● Regional representative — 9 matches (+1.3)
  • ● Body of work — 9 imported matches (+0.2)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 49.3 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

medium Batting
Too many aerial dismissals

5 of 7 dismissals caught. Review shot selection — particularly lofted drives and pulls early in the innings. Train hitting along the ground until set.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 0 × 40% · Batting 38 × 30% · Bowling 49 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 9). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 1 catches + 0 run outs (0 direct, 0 assisted) in 9 matches — 0.11 per match.
Batting
123 runs in 8 innings, adjusted average 17.3, strike rate 49.3. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
7 wickets in 9 matches — 0.78 per match at 31.9, economy 4.21, strike rate 45.4.

Fielding — imported matches (9)

1
Ct (field)
0
Ct (WK)
0.11
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
1
Total dismissals
0.11
Dismissals / match

Batting — imported matches

123
Runs (8 inns)
17.3
Avg (adj)
49.32
Strike rate
35
High score
1
Not outs
8
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

7
Wickets (53 ov)
4.21
Economy
31.86
Average
5
Maidens
0.17
Extras / over
45.4
Strike rate

Dismissal pattern

Imported-match summary

Matches 9 imported
Batting 123 runs in 8 inns @ 17.3 (SR 49.32)
Milestones 0×100, 0×50, HS 35, 0 ducks
Bowling 7 wkts @ 31.86 (econ 4.21, SR 45.4)
Best / 5WI 2-14 · 0 five-fors
Fielding 1 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 1 dismissals they were involved in.

Per-match fielding rate

0.11
Catches / match
0.11
Dismissals / match

Across 9 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2022/23 2 1 38 35* 28.5 316.67 0 0
2019/20 2 0 18 17 9 48.65 0 0
2018/19 3 0 52 30 17.33 52.53 0 0
2017/18 1 0 15 15 15 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2022/23 12 2 50 2 25 4.17 36
2020/21 6 0 32 1 32 5.33 36
2019/20 13 2 60 2 30 4.62 39
2018/19 16 1 57 1 57 3.56 96
2017/18 6 0 24 1 24 4 36

Fielding

Season Ct WK Ct RO St Dismissals
2020/21 1 0 0 0 1
Pathway benchmark

How does Peter compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.