Leo Georgeos (12)

All-Rounder – Bowling U10 (2023/24) NSW Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Mosman Cricket Club
Age: Born on/after 1 Sep 2013 (inferred from U10 eligibility, 2023/24 season)
Green Shield: 0 season(s) played · last GS year 2029/30 (ages out of U16 after this)
View on play.cricket.com.au ↗
Overall Needs Work
11/100
fielding 40% · bat 30% · bowl 30%
Fielding Advance
66/100
Batting Proficient
47/100
Bowling Strong
~33/100
discounted — banded on wickets per match

Representative pathway — 1 pathway points in the overall rating

  • ● Body of work — 31 imported matches (+0.6)

Critical recommendations

info Fielding
Fielding is a selection weapon

0.42 catches per match is elite for this level — keep it visible by taking the hardest catching positions in big games.

Strengths

  • ✓ Effective lower-order runs — adjusted average 32.5 (frequently not out).
  • ✓ Safe hands — 13 catches in 31 matches (0.42 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 66 × 40% · Batting 47 × 30% · Bowling 33 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 16). The same score is worth more in harder cricket.
Form
Rated on the last 16 matches since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 10 catches + 3 run outs (2 direct, 1 assisted) in 31 matches — 0.42 per match.
Batting
538 runs in 31 innings, adjusted average 32.5, strike rate 73.9. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
17 wickets in 30 matches bowled in (of 31 played) — 0.57 per match at 20.3, economy 4.78, strike rate 25.5.

Fielding — imported matches (31)

10
Ct (field)
3
Ct (WK)
0.42
Catches / match
2
RO (direct)
1
RO (assist)
0
Stumpings
16
Total dismissals
0.52
Dismissals / match

Batting — imported matches

538
Runs (31 inns)
32.47
Avg (adj)
73.91
Strike rate
45
High score
27
Not outs
4
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

17
Wickets (72.2 ov)
4.78
Economy
20.29
Average
4
Maidens
0.57
Extras / over
25.5
Strike rate

Dismissal pattern

Imported-match summary

Matches 31 imported
Batting 538 runs in 31 inns @ 32.47 (SR 73.91)
Milestones 0×100, 0×50, HS 45, 0 ducks
Bowling 17 wkts @ 20.29 (econ 4.78, SR 25.5)
Best / 5WI 2-2 · 0 five-fors
Fielding 13 ct, 3 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 16 dismissals they were involved in.

Per-match fielding rate

0.42
Catches / match
0.52
Dismissals / match

Across 31 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 14 10 218 31* 26.69 74.66 0 0
2024/25 2 2 64 45* 32 182.86 0 0
2023/24 15 15 256 32* 17.07 112.28 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 31.2 2 153 8 19.13 4.91 23.4
2024/25 5 0 31 0 — 6.2 —
2023/24 36 2 161 9 17.89 4.47 24

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 8 1 3 0 12
2024/25 1 0 0 0 1
2023/24 1 2 0 0 3
Pathway benchmark

How does Leo compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.