Sohan Gowda

All-Rounder – Bowling NSW Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 1
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Sohan Gowda
NSW · 65 matches · 75% match
play.cricket
Sohan Gowda
NSW · 45 matches · 75% match
play.cricket
Sohan Gowda
NSW · 18 matches · 75% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: West Pennant Hills Cherrybrook Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
9/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
46/100
Batting Proficient
43/100
Bowling Advance
67/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 4 imported matches (+0.1)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 44.6 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

info General
Small sample size

Only 4 batting innings imported — import more of this player's matches before treating these findings as conclusive.

Strengths

  • ✓ Genuine wicket-taker — bowling average of 10.7.
  • ✓ Builds pressure with a tight economy of 2.25.
  • ✓ Reliable in the field — contributes a dismissal every second match.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 46 × 40% · Batting 43 × 30% · Bowling 67 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 4). The same score is worth more in harder cricket.
Form
Rated on the last 4 matches since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 1 catches + 1 run outs (1 direct, 0 assisted) in 4 matches — 0.50 per match.
Batting
70 runs in 4 innings, adjusted average 21.9, strike rate 44.6. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
7 wickets in 3 matches bowled in (of 4 played) — 1.75 per match at 10.7, economy 2.25, strike rate 28.6.

Fielding — imported matches (4)

1
Ct (field)
0
Ct (WK)
0.25
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
2
Total dismissals
0.5
Dismissals / match

Batting — imported matches

70
Runs (4 inns)
21.88
Avg (adj)
44.59
Strike rate
43
High score
1
Not outs
2
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

7
Wickets (33.3 ov)
2.25
Economy
10.71
Average
10
Maidens
0.12
Extras / over
28.6
Strike rate

Dismissal pattern

Imported-match summary

Matches 4 imported
Batting 70 runs in 4 inns @ 21.88 (SR 44.59)
Milestones 0×100, 0×50, HS 43, 0 ducks
Bowling 7 wkts @ 10.71 (econ 2.25, SR 28.6)
Best / 5WI 4-13 · 0 five-fors
Fielding 1 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 2 dismissals they were involved in.

Per-match fielding rate

0.25
Catches / match
0.5
Dismissals / match

Across 4 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 4 1 70 43 21.88 44.59 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 33.3 10 75 7 10.71 2.25 28.6

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 1 0 1 0 2
Pathway benchmark

How does Sohan compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.