Jack Whisker

Batting – Top-Order Batter QLD Balanced scorer
📈 Journey 📊 Rankings 🎥 Video 34
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Jack Whisker
QLD · 119 matches · 100% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Sale-Maffra Cricket Association - Rep · Sunshine Coast Scorchers · Longford Cricket Club (LCC) · Glasshouse Districts Cricket Club · Coastal Cricket League
View on play.cricket.com.au ↗
Overall Needs Work
12/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
44/100
Batting Proficient
61/100
Bowling Strong
~48/100
discounted — banded on wickets per match

Representative pathway — 2 pathway points in the overall rating

  • ● Premier or state pathway — 2 matches (+0.8)
  • ● Body of work — 49 imported matches (+1.0)

Critical recommendations

medium Batting
Not converting fifties into hundreds

Only 0% of 50+ scores become hundreds (6 fifties, 0 hundreds). Practise batting in long blocks and resetting targets at 50.

Strengths

  • ✓ Safe hands — 17 catches in 49 matches (0.35 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 44 × 40% · Batting 61 × 30% · Bowling 48 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.35 for the level played (1st grade 2 · Club 18). The same score is worth more in harder cricket.
Form
Rated on the last 20 matches since 29 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 17 catches + 1 run outs (1 direct, 0 assisted) in 49 matches — 0.37 per match.
Batting
1,194 runs in 48 innings, adjusted average 27.5, strike rate 82.7. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
13 wickets in 8 matches bowled in (of 49 played) — 0.27 per match at 16.2, economy 4.02, strike rate 24.2.

Fielding — imported matches (49)

17
Ct (field)
0
Ct (WK)
0.35
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
18
Total dismissals
0.37
Dismissals / match

Batting — imported matches

1194
Runs (48 inns)
27.47
Avg (adj)
82.73
Strike rate
79
High score
5
Not outs
4
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

13
Wickets (52.5 ov)
4.02
Economy
16.23
Average
6
Maidens
0.29
Extras / over
24.2
Strike rate

Dismissal pattern

Imported-match summary

Matches 49 imported
Batting 1194 runs in 48 inns @ 27.47 (SR 82.73)
Milestones 0×100, 6×50, HS 79, 4 ducks
Bowling 13 wkts @ 16.23 (econ 4.02, SR 24.2)
Best / 5WI 4-36 · 0 five-fors
Fielding 17 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 18 dismissals they were involved in.

Per-match fielding rate

0.35
Catches / match
0.37
Dismissals / match

Across 49 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 19 1 474 63 26.26 99.58 2 0
2024/25 8 2 285 79 44.53 92.23 2 0
2023/24 21 2 435 63 22.69 67.65 2 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 50.5 6 195 12 16.25 3.86 25.3
2023/24 2 0 16 1 16 8 12

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 9 0 1 0 10
2024/25 1 0 0 0 1
2023/24 7 0 0 0 7
Pathway benchmark

How does Jack compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.