L RATCLIFFE

All-Rounder – Bowling SA
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Para Districts Cricket Association · Sandy Creek Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
8/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
33/100
Batting Proficient
39/100
Bowling Proficient
50/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 15 imported matches (+0.3)

Critical recommendations

medium Batting
Too many aerial dismissals

9 of 11 dismissals caught. Review shot selection — particularly lofted drives and pulls early in the innings. Train hitting along the ground until set.

medium Bowling
Tight but not threatening

Economy of 2.49 is excellent but a wicket every 41 balls is slow. Develop a genuine wicket-taking variation and attack the stumps more.

Strengths

  • ✓ Genuine wicket-taker — bowling average of 17.1.
  • ✓ Builds pressure with a tight economy of 2.49.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 33 × 40% · Batting 39 × 30% · Bowling 50 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 15). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 5 catches + 0 run outs (0 direct, 0 assisted) in 15 matches — 0.33 per match.
Batting
301 runs in 11 innings, adjusted average 27.4, strike rate 80.4. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
17 wickets in 13 matches bowled in (of 15 played) — 1.31 per match at 17.1, economy 2.49, strike rate 41.2.

Fielding — imported matches (15)

5
Ct (field)
0
Ct (WK)
0.33
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
5
Total dismissals
0.33
Dismissals / match

Batting — imported matches

301
Runs (11 inns)
27.36
Avg (adj)
80.36
Strike rate
98
High score
0
Not outs
3
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

17
Wickets (116.7 ov)
2.49
Economy
17.06
Average
25
Maidens
0.11
Extras / over
41.2
Strike rate

Dismissal pattern

Imported-match summary

Matches 15 imported
Batting 301 runs in 11 inns @ 27.36 (SR 80.36)
Milestones 0×100, 3×50, HS 98, 1 ducks
Bowling 17 wkts @ 17.06 (econ 2.49, SR 41.2)
Best / 5WI 5-36 · 1 five-fors
Fielding 5 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 5 dismissals they were involved in.

Per-match fielding rate

0.33
Catches / match
0.33
Dismissals / match

Across 15 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2006/07 2 0 63 61 31.5 — 1 0
2005/06 2 0 4 2 2 — 0 0
2004/05 2 0 43 43 21.5 91.49 0 0
2003/04 2 0 4 2 2 44.44 0 0
2002/03 3 0 187 98 62.33 — 2 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2006/07 31 9 57 2 28.5 1.84 93
2005/06 28 5 67 3 22.33 2.39 56
2004/05 2 1 5 0 — 2.5 —
2003/04 16 2 64 6 10.67 4 16
2002/03 39.7 8 97 6 16.17 2.45 39.7

Fielding

Season Ct WK Ct RO St Dismissals
2006/07 1 0 0 0 1
2005/06 1 0 0 0 1
2002/03 3 0 0 0 3
Pathway benchmark

How does L compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.