🏅 Oliver Peake (19)

★ Div 1 Rep Batting – Top-Order Batter U12 (2018/19) VIC Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 77
Merged record
3 source records combined into one player — the stats on this page cover all of them
  • Oliver Peake master
    play.cricket · 75 matches · 2023/24 – 2026/27
  • Oliver Peake · this page
    play.cricket · 149 matches · 2016/17 – 2022/23
  • play.cricket · 2 matches · 2025/26
Add more records
No players found — check the spelling, or try part of the name.
Teams played for
Competitions
Registered with: Country Barwon · Plenty Valley Cricket Club · Geelong Cricket Club · Geelong Grammar School · Victoria · East Belmont Cricket Club · South Barwon Cricket Club · VIC School Team · Cricket Victoria Country Cup · CV Emerging Players Program
Age: Born on/after 1 Jan 2006 (inferred from U12 eligibility, 2018/19 season)
Green Shield: 0 season(s) played · last GS year 2022/23 (ages out of U16 after this)
View on play.cricket.com.au ↗
🏏 Century highlight · ball-by-ball
157 off 178
APS Boys 1ST XI · 2023/24 · 23×4, 0×6 · SR 88

The story is the acceleration: a measured first fifty off 88 balls (SR 57), then 50 to 100 in just 53 (SR 94) — more than double the tempo.

Scoring breakdown
92 of 157 runs (59%) in boundaries · 61% dots
Runs vs balls faced
0→20 · 39 balls · SR 51 watchful
20→40 · 32 balls · SR 63 watchful
40→50 · 17 balls · SR 59 watchful
50→60 · 5 balls · SR 200 rapid
60→80 · 26 balls · SR 77 watchful
80→100 · 22 balls · SR 91 steady
Overall Elite
87/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
47/100
Batting Advance
72/100
Bowling Working on Basics
not rated — working on basics

Representative pathway — 54 pathway points in the overall rating

  • ● State representation (+12)
  • ● Division 1 representative (+4)
  • ● First-class, BBL or international — 16 matches (+16.0)
  • ● National championships — 18 matches (+14.0)
  • ● Premier or state pathway — 9 matches (+3.6)
  • ● Body of work — 219 imported matches (+4.4)

Critical recommendations

medium Bowling
Tight but not threatening

Economy of 3.28 is excellent but a wicket every 45 balls is slow. Develop a genuine wicket-taking variation and attack the stumps more.

Strengths

  • ✓ Consistent run-scorer — adjusted average 43.7.
  • ✓ Proven ability to go big — 16 hundred(s), best of 157.
  • ✓ Safe hands — 85 catches in 219 matches (0.39 per match), a genuine selection asset.
  • ✓ Dangerous ground fielder — involved in 43 run outs.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 47 × 40% · Batting 72 × 30% · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.95 for the level played (National competition 34 · 1st grade 9 · Club 1). The same score is worth more in harder cricket.
Form
Rated on the last 44 matches since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 85 catches + 43 run outs (39 direct, 4 assisted) in 219 matches — 0.58 per match.
Batting
7,758 runs in 221 innings, adjusted average 43.7, strike rate 69.1. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
Not rated: 103 wickets from 766.5 overs across 117 matches bowled in (of 219 played) — 0.88 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (219)

85
Ct (field)
0
Ct (WK)
0.39
Catches / match
39
RO (direct)
4
RO (assist)
1
Stumpings
129
Total dismissals
0.59
Dismissals / match

Batting — imported matches

7758
Runs (221 inns)
43.68
Avg (adj)
69.12
Strike rate
157
High score
54
Not outs
4
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

103
Wickets (766.5 ov)
3.28
Economy
24.41
Average
125
Maidens
0.08
Extras / over
44.7
Strike rate

Dismissal pattern

Imported-match summary

Matches 219 imported
Batting 7758 runs in 221 inns @ 43.68 (SR 69.12)
Milestones 16×100, 55×50, HS 157, 11 ducks
Bowling 103 wkts @ 24.41 (econ 3.28, SR 44.7)
Best / 5WI 5-15 · 3 five-fors
Fielding 85 ct, 43 RO, 1 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 129 dismissals they were involved in.

Per-match fielding rate

0.39
Catches / match
0.59
Dismissals / match

Across 219 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2026/27 5 0 172 73 34.4 82.69 2 0
2025/26 26 4 560 70* 24.85 55.23 4 0
2024/25 23 3 851 106 41.83 59.22 6 1
2023/24 33 10 1,522 157 60.1 79.85 10 5
2022/23 32 14 1,325 106* 59.52 74.61 10 3
2021/22 34 8 1,378 121* 50.07 79.84 10 4
2020/21 27 7 978 114 45.61 148.86 5 3
2019/20 18 4 496 61 33.68 81.71 5 0
2018/19 15 2 344 74 25.99 73.66 3 0
2017/18 7 1 128 37* 20.9 67.02 0 0
2016/17 1 1 4 4* 4 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2026/27 5 0 43 0 — 8.6 —
2025/26 14 1 61 1 61 4.36 84
2024/25 21 1 91 3 30.33 4.33 42
2023/24 136.2 26 448 21 21.33 3.29 38.9
2022/23 188.3 56 428 25 17.12 2.27 45.2
2021/22 162 24 532 15 35.47 3.28 64.8
2020/21 118 10 413 19 21.74 3.5 37.3
2019/20 65 5 251 12 20.92 3.86 32.5
2018/19 48 1 215 5 43 4.48 57.6
2017/18 7 1 22 2 11 3.14 21
2016/17 2 0 10 0 — 5 —

Fielding

Season Ct WK Ct RO St Dismissals
2026/27 1 0 0 0 1
2025/26 7 0 1 0 8
2024/25 12 0 1 0 13
2023/24 22 0 8 0 30
2022/23 9 0 3 0 12
2021/22 14 0 12 0 26
2020/21 5 0 2 0 7
2019/20 5 0 4 1 10
2018/19 8 0 7 0 15
2017/18 2 0 5 0 7
Pathway benchmark

How does Oliver compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.