Sam Cooper

Bowling – Opening Bowler NT
📈 Journey 📊 Rankings 🎥 Video 1
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Federal Cricket Club · Alice Springs Eagles · ASCA U/20 Development Team
View on play.cricket.com.au ↗
Overall Needs Work
10/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
40/100
Batting Working on Basics
not rated — working on basics
Bowling Proficient
61/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 18 imported matches (+0.4)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 2.4 over 7 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

high Bowling
Conceding too many extras

0.8 wides/no-balls per over is gifting runs and momentum. Groove the run-up and release with target bowling — a cone on a 4th-stump line, 30+ balls per session.

Strengths

  • ✓ Genuine wicket-taker — bowling average of 13.7.
  • ✓ Strikes regularly — a wicket every 18 balls.
  • ✓ Safe hands — 7 catches in 18 matches (0.39 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 40 × 40% · Batting not rated (weight redistributed) · Bowling 61 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 18). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 7 catches + 1 run outs (1 direct, 0 assisted) in 18 matches — 0.44 per match.
Batting
Not rated: 7 innings at 2.4 average — below the 20 floor needed to be presented as a batter.
Bowling
19 wickets in 13 matches bowled in (of 18 played) — 1.46 per match at 13.7, economy 4.65, strike rate 17.7.

Fielding — imported matches (18)

7
Ct (field)
0
Ct (WK)
0.39
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
8
Total dismissals
0.44
Dismissals / match

Batting — imported matches

13
Runs (7 inns)
2.39
Avg (adj)
—
Strike rate
7
High score
2
Not outs
8
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

19
Wickets (56.2 ov)
4.65
Economy
13.74
Average
8
Maidens
0.84
Extras / over
17.7
Strike rate

Dismissal pattern

Imported-match summary

Matches 18 imported
Batting 13 runs in 7 inns @ 2.39 (SR —)
Milestones 0×100, 0×50, HS 7, 3 ducks
Bowling 19 wkts @ 13.74 (econ 4.65, SR 17.7)
Best / 5WI 3-10 · 0 five-fors
Fielding 7 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 8 dismissals they were involved in.

Per-match fielding rate

0.39
Catches / match
0.44
Dismissals / match

Across 18 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2019/20 2 1 9 7* 6.75 — 0 0
2018/19 3 1 4 2* 1.78 — 0 0
2015/16 2 0 0 0 0 0 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2020/21 6 0 39 4 9.75 6.5 9
2019/20 30.2 5 138 11 12.55 4.57 16.5
2018/19 9 0 38 2 19 4.22 27
2015/16 11 3 46 2 23 4.18 33

Fielding

Season Ct WK Ct RO St Dismissals
2020/21 1 0 0 0 1
2019/20 2 0 1 0 3
2018/19 2 0 0 0 2
2015/16 2 0 0 0 2
Pathway benchmark

How does Sam compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.