Angus Keates

Bowling – First-Change Bowler SA Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 1
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Angus Keates
SA · 11 matches · 75% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Unley Cricket Club · St Johns Old Scholars Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
10/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
47/100
Batting Working on Basics
not rated — working on basics
Bowling Elite
75/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 20 imported matches (+0.4)

Critical recommendations

info Fielding
Fielding is a selection weapon

0.55 catches per match is elite for this level — keep it visible by taking the hardest catching positions in big games.

Strengths

  • ✓ Genuine wicket-taker — bowling average of 10.4.
  • ✓ Builds pressure with a tight economy of 3.46.
  • ✓ Strikes regularly — a wicket every 18 balls.
  • ✓ Safe hands — 11 catches in 20 matches (0.55 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 47 × 40% · Batting not rated (weight redistributed) · Bowling 75 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 20). The same score is worth more in harder cricket.
Form
Rated on the last 20 matches since 26 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 11 catches + 0 run outs (0 direct, 0 assisted) in 20 matches — 0.55 per match.
Batting
Not rated: 11 innings at 18.4 average — below the 20 floor needed to be presented as a batter.
Bowling
39 wickets in 19 matches bowled in (of 20 played) — 2.05 per match at 10.4, economy 3.46, strike rate 18.1.

Fielding — imported matches (20)

11
Ct (field)
0
Ct (WK)
0.55
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
11
Total dismissals
0.55
Dismissals / match

Batting — imported matches

117
Runs (11 inns)
18.37
Avg (adj)
70.27
Strike rate
36
High score
8
Not outs
8
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

39
Wickets (117.7 ov)
3.46
Economy
10.44
Average
20
Maidens
0.5
Extras / over
18.1
Strike rate

Dismissal pattern

Imported-match summary

Matches 20 imported
Batting 117 runs in 11 inns @ 18.37 (SR 70.27)
Milestones 0×100, 0×50, HS 36, 0 ducks
Bowling 39 wkts @ 10.44 (econ 3.46, SR 18.1)
Best / 5WI 5-24 · 1 five-fors
Fielding 11 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 11 dismissals they were involved in.

Per-match fielding rate

0.55
Catches / match
0.55
Dismissals / match

Across 20 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 10 7 101 36* 17.17 79.53 0 0
2024/25 1 1 16 16* 16 76.19 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2026/27 7 0 20 4 5 2.86 10.5
2025/26 106.7 19 371 33 11.24 3.48 19.4
2024/25 4 1 16 2 8 4 12

Fielding

Season Ct WK Ct RO St Dismissals
2026/27 1 0 0 0 1
2025/26 9 0 0 0 9
2024/25 1 0 0 0 1
Pathway benchmark

How does Angus compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.