Bryce Melville

Bowling – First-Change Bowler TAS Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 1
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Bryce Melville
TAS · 57 matches · 75% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Natone Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
6/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
12/100
Batting Working on Basics
not rated — working on basics
Bowling Proficient
50/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 15 imported matches (+0.3)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 59.2 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

info Fielding
Fielding is a selection weapon

0.40 catches per match is elite for this level — keep it visible by taking the hardest catching positions in big games.

Strengths

  • ✓ Genuine wicket-taker — bowling average of 13.4.
  • ✓ Strikes regularly — a wicket every 20 balls.
  • ✓ Safe hands — 6 catches in 15 matches (0.40 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 12 × 40% · Batting not rated (weight redistributed) · Bowling 50 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 7). The same score is worth more in harder cricket.
Form
Rated on the last 7 matches since 31 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 6 catches + 0 run outs (0 direct, 0 assisted) in 15 matches — 0.40 per match.
Batting
Not rated: 14 innings at 20.9 average — below the 20 floor needed to be presented as a batter.
Bowling
30 wickets in 14 matches bowled in (of 15 played) — 2.14 per match at 13.4, economy 3.97, strike rate 20.3.

Fielding — imported matches (15)

6
Ct (field)
0
Ct (WK)
0.4
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
6
Total dismissals
0.4
Dismissals / match

Batting — imported matches

293
Runs (14 inns)
20.93
Avg (adj)
59.24
Strike rate
55
High score
0
Not outs
3
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

30
Wickets (101.3 ov)
3.97
Economy
13.4
Average
16
Maidens
0.07
Extras / over
20.3
Strike rate

Dismissal pattern

Imported-match summary

Matches 15 imported
Batting 293 runs in 14 inns @ 20.93 (SR 59.24)
Milestones 0×100, 2×50, HS 55, 1 ducks
Bowling 30 wkts @ 13.4 (econ 3.97, SR 20.3)
Best / 5WI 6-23 · 3 five-fors
Fielding 6 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 6 dismissals they were involved in.

Per-match fielding rate

0.4
Catches / match
0.4
Dismissals / match

Across 15 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 7 0 112 52 16 52.83 1 0
2023/24 7 0 181 55 25.86 76.37 1 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 47 7 218 9 24.22 4.64 31.3
2023/24 54.3 9 184 21 8.76 3.39 15.5

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 1 0 0 0 1
2023/24 5 0 0 0 5
Pathway benchmark

How does Bryce compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.