Daisy Gee

Bowling – First-Change Bowler VIC Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 27
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Daisy Gee
VIC · 111 matches · 100% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Prahran Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
19/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
28/100
Batting Working on Basics
not rated — working on basics
Bowling Strong
~38/100
discounted — banded on wickets per match

Representative pathway — 10 pathway points in the overall rating

  • ● Premier or state pathway — 23 matches (+9.2)
  • ● Body of work — 40 imported matches (+0.8)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 7.0 over 18 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

medium Batting
High duck rate

Out for 0 in 28% of imported innings. Build a repeatable start routine: watch the ball out of the hand, score first run with low-risk pushes.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 28 × 40% · Batting not rated (weight redistributed) · Bowling 38 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.60 for the level played (2nd grade 23). The same score is worth more in harder cricket.
Form
Rated on the last 23 matches since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 10 catches + 1 run outs (1 direct, 0 assisted) in 40 matches — 0.28 per match.
Batting
Not rated: 18 innings at 7.0 average — below the 20 floor needed to be presented as a batter.
Bowling
36 wickets in 39 matches bowled in (of 40 played) — 0.92 per match at 21.7, economy 3.77, strike rate 34.6.

Fielding — imported matches (40)

10
Ct (field)
0
Ct (WK)
0.25
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
11
Total dismissals
0.28
Dismissals / match

Batting — imported matches

108
Runs (18 inns)
7
Avg (adj)
61.36
Strike rate
24
High score
3
Not outs
8
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

36
Wickets (207.3 ov)
3.77
Economy
21.72
Average
18
Maidens
0.51
Extras / over
34.6
Strike rate

Dismissal pattern

Imported-match summary

Matches 40 imported
Batting 108 runs in 18 inns @ 7 (SR 61.36)
Milestones 0×100, 0×50, HS 24, 5 ducks
Bowling 36 wkts @ 21.72 (econ 3.77, SR 34.6)
Best / 5WI 4-37 · 0 five-fors
Fielding 10 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 11 dismissals they were involved in.

Per-match fielding rate

0.25
Catches / match
0.28
Dismissals / match

Across 40 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 2 1 16 9 12 114.29 0 0
2024/25 11 2 75 24* 8.06 64.1 0 0
2023/24 5 0 17 14 3.4 37.78 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 44.7 3 207 6 34.5 4.63 44.7
2024/25 103.5 11 365 18 20.28 3.53 34.5
2023/24 59.2 4 210 12 17.5 3.55 29.6

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 1 0 0 0 1
2024/25 7 0 1 0 8
2023/24 2 0 0 0 2
Pathway benchmark

How does Daisy compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.