Liam Howells

Bowling – Opening Bowler NSW
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Liam Howells
NSW · 37 matches · 100% match
play.cricket
Liam Howells
NSW · 83 matches · 25% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Cromer Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
6/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
23/100
Batting Working on Basics
not rated — working on basics
Bowling Proficient
44/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 7 imported matches (+0.1)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 11.3 over 6 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

medium Batting
Too many aerial dismissals

4 of 5 dismissals caught. Review shot selection — particularly lofted drives and pulls early in the innings. Train hitting along the ground until set.

medium Bowling
Tight but not threatening

Economy of 3.68 is excellent but a wicket every 53 balls is slow. Develop a genuine wicket-taking variation and attack the stumps more.

Strengths

  • ✓ Builds pressure with a tight economy of 3.68.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 23 × 40% · Batting not rated (weight redistributed) · Bowling 44 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 7). The same score is worth more in harder cricket.
Form
Rated on the last 7 matches since 26 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 2 catches + 0 run outs (0 direct, 0 assisted) in 7 matches — 0.29 per match.
Batting
Not rated: 6 innings at 11.3 average — below the 20 floor needed to be presented as a batter.
Bowling
6 wickets in 6 matches bowled in (of 7 played) — 1.00 per match at 32.5, economy 3.68, strike rate 53.0.

Fielding — imported matches (7)

2
Ct (field)
0
Ct (WK)
0.29
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
2
Total dismissals
0.29
Dismissals / match

Batting — imported matches

58
Runs (6 inns)
11.28
Avg (adj)
—
Strike rate
31
High score
1
Not outs
8
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

6
Wickets (53 ov)
3.68
Economy
32.5
Average
8
Maidens
0.19
Extras / over
53
Strike rate

Dismissal pattern

Imported-match summary

Matches 7 imported
Batting 58 runs in 6 inns @ 11.28 (SR —)
Milestones 0×100, 0×50, HS 31, 2 ducks
Bowling 6 wkts @ 32.5 (econ 3.68, SR 53)
Best / 5WI 2-29 · 0 five-fors
Fielding 2 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 2 dismissals they were involved in.

Per-match fielding rate

0.29
Catches / match
0.29
Dismissals / match

Across 7 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 6 1 58 31 11.28 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 53 8 195 6 32.5 3.68 53

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 2 0 0 0 2
Pathway benchmark

How does Liam compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.