Jagger Mattner (21)

Batting – Middle-Order Batter U10 (2014/15) SA Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Nairne Cricket Club · Alexandra & Eastern Hills Cricket Association
Age: Born on/after 1 Sep 2004 (inferred from U10 eligibility, 2014/15 season)
Green Shield: 0 season(s) played · last GS year 2020/21 (ages out of U16 after this)
View on play.cricket.com.au ↗
Overall Needs Work
4/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
15/100
Batting Working on Basics
not rated — working on basics
Bowling
Not enough data

Representative pathway — 1 pathway points in the overall rating

  • ● Body of work — 28 imported matches (+0.6)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 11.1 over 29 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 15 × 40% · Batting not rated (weight redistributed) · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 28). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Keeping: 5 catches + 0 stumpings + 0 run outs (0 direct, 0 assisted) in 28 matches — 0.18 dismissals per match.
Batting
Not rated: 29 innings at 11.1 average — below the 20 floor needed to be presented as a batter.
Bowling
Not rated: 1 wicket from 16.0 overs across 7 matches bowled in (of 28 played) — 0.04 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (28)

2
Ct (field)
5
Ct (WK)
0.25
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
7
Total dismissals
0.25
Dismissals / match

Batting — imported matches

239
Runs (29 inns)
11.08
Avg (adj)
46.03
Strike rate
33
High score
10
Not outs
6
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

1
Wickets (16 ov)
4.06
Economy
65
Average
2
Maidens
1.69
Extras / over
96
Strike rate

Dismissal pattern

Imported-match summary

Matches 28 imported
Batting 239 runs in 29 inns @ 11.08 (SR 46.03)
Milestones 0×100, 0×50, HS 33, 2 ducks
Bowling 1 wkts @ 65 (econ 4.06, SR 96)
Best / 5WI 1-11 · 0 five-fors
Fielding 7 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 7 dismissals they were involved in.

Per-match fielding rate

0.25
Catches / match
0.25
Dismissals / match

Across 28 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2019/20 8 2 84 26 13.13 40.58 0 0
2018/19 12 6 97 33 12.13 61.39 0 0
2017/18 4 2 42 22* 15.75 — 0 0
2016/17 4 0 12 7 3 — 0 0
2015/16 1 0 4 4 4 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2019/20 2 0 11 0 — 5.5 —
2018/19 7 0 42 0 — 6 —
2016/17 3 2 1 0 — 0.33 —
2015/16 4 0 11 1 11 2.75 24

Fielding

Season Ct WK Ct RO St Dismissals
2019/20 1 3 0 0 4
2018/19 0 2 0 0 2
2015/16 1 0 0 0 1
Pathway benchmark

How does Jagger compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.