Lachlan Drage

Bowling – Second-Change Bowler ACT Balanced scorer
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Tuggeranong Valley Junior Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
9/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
39/100
Batting Working on Basics
not rated — working on basics
Bowling Proficient
63/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 18 imported matches (+0.4)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 13.3 over 16 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

high Batting
Vulnerable to the straight ball

10 of 14 dismissals are bowled/LBW — likely playing across the front pad or leaving a gate. Work on a straighter bat path and head position over the ball.

Strengths

  • ✓ Genuine wicket-taker — bowling average of 14.4.
  • ✓ Strikes regularly — a wicket every 16 balls.
  • ✓ Safe hands — 7 catches in 18 matches (0.39 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 39 × 40% · Batting not rated (weight redistributed) · Bowling 63 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 18). The same score is worth more in harder cricket.
Form
Rated on the last 18 matches since 26 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 7 catches + 1 run outs (1 direct, 0 assisted) in 18 matches — 0.44 per match.
Batting
Not rated: 16 innings at 13.3 average — below the 20 floor needed to be presented as a batter.
Bowling
24 wickets in 17 matches bowled in (of 18 played) — 1.41 per match at 14.4, economy 5.35, strike rate 16.1.

Fielding — imported matches (18)

7
Ct (field)
0
Ct (WK)
0.39
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
8
Total dismissals
0.44
Dismissals / match

Batting — imported matches

189
Runs (16 inns)
13.29
Avg (adj)
93.62
Strike rate
55
High score
2
Not outs
4
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

24
Wickets (64.5 ov)
5.35
Economy
14.38
Average
4
Maidens
0.33
Extras / over
16.1
Strike rate

Dismissal pattern

Imported-match summary

Matches 18 imported
Batting 189 runs in 16 inns @ 13.29 (SR 93.62)
Milestones 0×100, 1×50, HS 55, 1 ducks
Bowling 24 wkts @ 14.38 (econ 5.35, SR 16.1)
Best / 5WI 3-7 · 0 five-fors
Fielding 7 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 8 dismissals they were involved in.

Per-match fielding rate

0.39
Catches / match
0.44
Dismissals / match

Across 18 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 13 2 156 55* 13.85 113.04 1 0
2024/25 3 0 33 16 11 66 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 52.5 4 282 20 14.1 5.37 15.8
2024/25 12 0 63 4 15.75 5.25 18

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 6 0 1 0 7
2024/25 1 0 0 0 1
Pathway benchmark

How does Lachlan compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.