Xavier Batchelor (14)

All-Rounder – Genuine U14 (2025/26) TAS Balanced scorer
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Sorell Cricket Club
Age: Born on/after 1 Sep 2011 (inferred from U14 eligibility, 2025/26 season)
Green Shield: 0 season(s) played · last GS year 2027/28 (ages out of U16 after this)
View on play.cricket.com.au ↗
Overall Needs Work
9/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
37/100
Batting Proficient
55/100
Bowling Established
~28/100
discounted — banded on wickets per match

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 12 imported matches (+0.2)

Critical recommendations

high Bowling
Conceding too many extras

0.9 wides/no-balls per over is gifting runs and momentum. Groove the run-up and release with target bowling — a cone on a 4th-stump line, 30+ balls per session.

medium Batting
Too many aerial dismissals

4 of 5 dismissals caught. Review shot selection — particularly lofted drives and pulls early in the innings. Train hitting along the ground until set.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 37 × 40% · Batting 55 × 30% · Bowling 28 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 9). The same score is worth more in harder cricket.
Form
Rated on the last 9 matches since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 4 catches + 0 run outs (0 direct, 0 assisted) in 12 matches — 0.33 per match.
Batting
227 runs in 12 innings, adjusted average 30.0, strike rate 84.5. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
7 wickets in 12 matches — 0.58 per match at 22.6, economy 4.79, strike rate 28.3.

Fielding — imported matches (12)

4
Ct (field)
0
Ct (WK)
0.33
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
4
Total dismissals
0.33
Dismissals / match

Batting — imported matches

227
Runs (12 inns)
29.95
Avg (adj)
84.47
Strike rate
52
High score
7
Not outs
4
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

7
Wickets (33 ov)
4.79
Economy
22.57
Average
1
Maidens
0.91
Extras / over
28.3
Strike rate

Dismissal pattern

Imported-match summary

Matches 12 imported
Batting 227 runs in 12 inns @ 29.95 (SR 84.47)
Milestones 0×100, 1×50, HS 52, 1 ducks
Bowling 7 wkts @ 22.57 (econ 4.79, SR 28.3)
Best / 5WI 2-14 · 0 five-fors
Fielding 4 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 4 dismissals they were involved in.

Per-match fielding rate

0.33
Catches / match
0.33
Dismissals / match

Across 12 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 9 4 185 52* 29.69 84.47 1 0
2023/24 1 1 20 20* 20 117.65 0 0
2022/23 2 2 22 11* 11 62.86 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 26 1 117 4 29.25 4.5 39
2023/24 3 0 14 2 7 4.67 9
2022/23 4 0 27 1 27 6.75 24

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 4 0 0 0 4
Pathway benchmark

How does Xavier compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.