Mathew Harris

Bowling – First-Change Bowler QLD Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 1
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Surfers Paradise Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
5/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
25/100
Batting Working on Basics
not rated — working on basics
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 15 imported matches (+0.3)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 10.7 over 8 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

high Batting
Vulnerable to the straight ball

2 of 4 dismissals are bowled/LBW — likely playing across the front pad or leaving a gate. Work on a straighter bat path and head position over the ball.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 25 × 40% · Batting not rated (weight redistributed) · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 1). The same score is worth more in harder cricket.
Form
Rated on the last 1 match since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 3 catches + 1 run outs (1 direct, 0 assisted) in 15 matches — 0.27 per match.
Batting
Not rated: 8 innings at 10.7 average — below the 20 floor needed to be presented as a batter.
Bowling
Not rated: 11 wickets from 68.3 overs across 13 matches bowled in (of 15 played) — 0.85 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (15)

3
Ct (field)
0
Ct (WK)
0.2
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
4
Total dismissals
0.27
Dismissals / match

Batting — imported matches

57
Runs (8 inns)
10.69
Avg (adj)
60
Strike rate
14
High score
4
Not outs
8
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

11
Wickets (68.3 ov)
4.58
Economy
28.45
Average
3
Maidens
0.22
Extras / over
37.3
Strike rate

Dismissal pattern

Imported-match summary

Matches 15 imported
Batting 57 runs in 8 inns @ 10.69 (SR 60)
Milestones 0×100, 0×50, HS 14, 0 ducks
Bowling 11 wkts @ 28.45 (econ 4.58, SR 37.3)
Best / 5WI 2-26 · 0 five-fors
Fielding 3 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 4 dismissals they were involved in.

Per-match fielding rate

0.2
Catches / match
0.27
Dismissals / match

Across 15 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2024/25 1 0 14 14 14 58.33 0 0
2020/21 3 2 14 8 7.78 155.56 0 0
2019/20 2 2 15 14* 7.5 750 0 0
2018/19 2 0 14 10 7 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2024/25 6 0 44 1 44 7.33 36
2020/21 27 1 119 4 29.75 4.41 40.5
2019/20 24 0 103 4 25.75 4.29 36
2018/19 11.3 2 47 2 23.5 4.15 34

Fielding

Season Ct WK Ct RO St Dismissals
2024/25 0 0 1 0 1
2019/20 1 0 0 0 1
2018/19 2 0 0 0 2
Pathway benchmark

How does Mathew compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.