James Mapstone

All-Rounder – Bowling SA Aggressor
📈 Journey 📊 Rankings 🎥 Video 1
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
James Mapstone
SA · 37 matches · 100% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Gaza Cricket Club · South Gawler Cricket Club · Pooraka Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
14/100
fielding 40% · bat 30% · bowl 30%
Fielding Advance
72/100
Batting Advance
74/100
Bowling Advance
65/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 14 imported matches (+0.3)

Critical recommendations

info Fielding
Fielding is a selection weapon

0.71 catches per match is elite for this level — keep it visible by taking the hardest catching positions in big games.

Strengths

  • ✓ Consistent run-scorer — adjusted average 31.1.
  • ✓ Scores quickly (SR 142.1) without sacrificing consistency.
  • ✓ Proven ability to go big — 1 hundred(s), best of 103.
  • ✓ Genuine wicket-taker — bowling average of 15.1.
  • ✓ Builds pressure with a tight economy of 3.08.
  • ✓ Safe hands — 10 catches in 14 matches (0.71 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 72 × 40% · Batting 74 × 30% · Bowling 65 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 7). The same score is worth more in harder cricket.
Form
Rated on the last 7 matches since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 10 catches + 2 run outs (2 direct, 0 assisted) in 14 matches — 0.86 per match.
Batting
406 runs in 14 innings, adjusted average 31.1, strike rate 142.1. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
23 wickets in 14 matches — 1.64 per match at 15.1, economy 3.08, strike rate 29.4.

Fielding — imported matches (14)

10
Ct (field)
0
Ct (WK)
0.71
Catches / match
2
RO (direct)
0
RO (assist)
0
Stumpings
12
Total dismissals
0.86
Dismissals / match

Batting — imported matches

406
Runs (14 inns)
31.07
Avg (adj)
142.11
Strike rate
103
High score
1
Not outs
3
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

23
Wickets (112.8 ov)
3.08
Economy
15.09
Average
16
Maidens
0.12
Extras / over
29.4
Strike rate

Dismissal pattern

Imported-match summary

Matches 14 imported
Batting 406 runs in 14 inns @ 31.07 (SR 142.11)
Milestones 1×100, 1×50, HS 103, 1 ducks
Bowling 23 wkts @ 15.09 (econ 3.08, SR 29.4)
Best / 5WI 3-21 · 0 five-fors
Fielding 10 ct, 2 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 12 dismissals they were involved in.

Per-match fielding rate

0.71
Catches / match
0.86
Dismissals / match

Across 14 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 7 1 242 80 39.51 278.16 1 0
2022/23 7 0 164 103 23.43 2050 0 1

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 26.2 0 115 11 10.45 4.39 14.3
2022/23 86.7 16 232 12 19.33 2.68 43.3

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 4 0 2 0 6
2022/23 6 0 0 0 6
Pathway benchmark

How does James compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.