Huw Geddes

Bowling – First-Change Bowler ACT Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Canberra City Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
8/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
27/100
Batting Proficient
42/100
Bowling Proficient
50/100

Representative pathway — 1 pathway points in the overall rating

  • ● Body of work — 39 imported matches (+0.8)

Critical recommendations

medium Batting
Too many aerial dismissals

16 of 21 dismissals caught. Review shot selection — particularly lofted drives and pulls early in the innings. Train hitting along the ground until set.

Strengths

  • ✓ Builds pressure with a tight economy of 3.51.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 27 × 40% · Batting 42 × 30% · Bowling 50 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 39). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 11 catches + 0 run outs (0 direct, 0 assisted) in 39 matches — 0.28 per match.
Batting
546 runs in 32 innings, adjusted average 22.9, strike rate 74.0. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
45 wickets in 38 matches bowled in (of 39 played) — 1.18 per match at 18.2, economy 3.51, strike rate 31.1.

Fielding — imported matches (39)

11
Ct (field)
0
Ct (WK)
0.28
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
11
Total dismissals
0.28
Dismissals / match

Batting — imported matches

546
Runs (32 inns)
22.93
Avg (adj)
74.02
Strike rate
63
High score
11
Not outs
8
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

45
Wickets (233.5 ov)
3.51
Economy
18.2
Average
39
Maidens
0.05
Extras / over
31.1
Strike rate

Dismissal pattern

Imported-match summary

Matches 39 imported
Batting 546 runs in 32 inns @ 22.93 (SR 74.02)
Milestones 0×100, 1×50, HS 63, 2 ducks
Bowling 45 wkts @ 18.2 (econ 3.51, SR 31.1)
Best / 5WI 4-3 · 0 five-fors
Fielding 11 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 11 dismissals they were involved in.

Per-match fielding rate

0.28
Catches / match
0.28
Dismissals / match

Across 39 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2019/20 9 1 199 44 24.57 248.75 0 0
2018/19 8 3 41 9* 7.05 157.69 0 0
2017/18 5 3 186 63* 59.52 81.58 1 0
2016/17 6 3 42 10* 10.5 75 0 0
2013/14 1 1 13 13* 13 118.18 0 0
2012/13 1 0 7 7 7 30.43 0 0
2010/11 2 0 58 48 29 69.05 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2019/20 71.2 6 331 10 33.1 4.65 42.7
2018/19 53 11 162 9 18 3.06 35.3
2017/18 40.3 5 137 12 11.42 3.4 20.2
2016/17 29.8 12 54 9 6 1.81 19.9
2013/14 5 1 10 0 — 2 —
2012/13 22 4 60 3 20 2.73 44
2010/11 12.2 0 65 2 32.5 5.34 36.5

Fielding

Season Ct WK Ct RO St Dismissals
2019/20 4 0 0 0 4
2018/19 2 0 0 0 2
2017/18 1 0 0 0 1
2016/17 2 0 0 0 2
2012/13 1 0 0 0 1
2010/11 1 0 0 0 1
Pathway benchmark

How does Huw compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.