Will Cooper

Bowling – First-Change Bowler VIC Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 14
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Rye Cricket Club · Red Hill Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
8/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
33/100
Batting Working on Basics
not rated — working on basics
Bowling Proficient
51/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 20 imported matches (+0.4)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 49.1 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

medium Batting
High duck rate

Out for 0 in 14% of imported innings. Build a repeatable start routine: watch the ball out of the hand, score first run with low-risk pushes.

Strengths

  • ✓ Builds pressure with a tight economy of 3.31.
  • ✓ Safe hands — 7 catches in 20 matches (0.35 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 33 × 40% · Batting not rated (weight redistributed) · Bowling 51 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 18). The same score is worth more in harder cricket.
Form
Rated on the last 18 matches since 2 Nov 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 7 catches + 0 run outs (0 direct, 0 assisted) in 20 matches — 0.35 per match.
Batting
Not rated: 21 innings at 18.2 average — below the 20 floor needed to be presented as a batter.
Bowling
16 wickets in 14 matches bowled in (of 20 played) — 1.14 per match at 21.8, economy 3.31, strike rate 39.4.

Fielding — imported matches (20)

7
Ct (field)
0
Ct (WK)
0.35
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
7
Total dismissals
0.35
Dismissals / match

Batting — imported matches

334
Runs (21 inns)
18.18
Avg (adj)
49.09
Strike rate
59
High score
3
Not outs
5
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

16
Wickets (105.2 ov)
3.31
Economy
21.75
Average
23
Maidens
0.13
Extras / over
39.4
Strike rate

Dismissal pattern

Imported-match summary

Matches 20 imported
Batting 334 runs in 21 inns @ 18.18 (SR 49.09)
Milestones 0×100, 2×50, HS 59, 3 ducks
Bowling 16 wkts @ 21.75 (econ 3.31, SR 39.4)
Best / 5WI 4-55 · 0 five-fors
Fielding 7 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 7 dismissals they were involved in.

Per-match fielding rate

0.35
Catches / match
0.35
Dismissals / match

Across 20 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 15 2 242 59 18.28 51.93 2 0
2024/25 4 0 68 34 17 40.48 0 0
2023/24 2 1 24 24 18 51.06 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 97.2 23 299 13 23 3.08 44.8
2024/25 4 0 23 2 11.5 5.75 12
2023/24 4 0 26 1 26 6.5 24

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 7 0 0 0 7
Pathway benchmark

How does Will compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.