Mohsin Mahmood

Batting – Middle-Order Batter ACT Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Canberra City Cricket Club · Spartans Cricket Club Canberra · Academics Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
0/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
0/100
Batting Proficient
41/100
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 18 imported matches (+0.4)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 45.1 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

high Bowling
Economy under pressure

Going at 6.03 an over. Tighten the stock ball: hit a consistent length, cut out the 4-ball (short and wide / overpitched on the pads).

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 0 × 40% · Batting 41 × 30% · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 1). The same score is worth more in harder cricket.
Form
Rated on the last 1 match since 26 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 5 catches + 1 run outs (1 direct, 0 assisted) in 18 matches — 0.33 per match.
Batting
222 runs in 16 innings, adjusted average 15.6, strike rate 45.1. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
Not rated: 5 wickets from 40.0 overs across 10 matches bowled in (of 18 played) — 0.50 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (18)

5
Ct (field)
0
Ct (WK)
0.28
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
6
Total dismissals
0.33
Dismissals / match

Batting — imported matches

222
Runs (16 inns)
15.61
Avg (adj)
45.13
Strike rate
48
High score
2
Not outs
5
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

5
Wickets (40 ov)
6.03
Economy
48.2
Average
3
Maidens
0.23
Extras / over
48
Strike rate

Dismissal pattern

Imported-match summary

Matches 18 imported
Batting 222 runs in 16 inns @ 15.61 (SR 45.13)
Milestones 0×100, 0×50, HS 48, 1 ducks
Bowling 5 wkts @ 48.2 (econ 6.03, SR 48)
Best / 5WI 2-44 · 0 five-fors
Fielding 5 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 6 dismissals they were involved in.

Per-match fielding rate

0.28
Catches / match
0.33
Dismissals / match

Across 18 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2024/25 1 0 39 39 39 67.24 0 0
2022/23 1 0 20 20 20 33.9 0 0
2020/21 5 0 85 48 17 — 0 0
2019/20 6 2 34 20* 7.56 79.07 0 0
2013/14 3 0 44 29 14.67 125.71 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2024/25 5 0 20 0 — 4 —
2020/21 3 0 27 0 — 9 —
2019/20 6 0 47 0 — 7.83 —
2013/14 26 3 147 5 29.4 5.65 31.2

Fielding

Season Ct WK Ct RO St Dismissals
2020/21 2 0 1 0 3
2019/20 2 0 0 0 2
2013/14 1 0 0 0 1
Pathway benchmark

How does Mohsin compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.