James Shelton

Batting – Top-Order Batter Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Griffith Leagues Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
7/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
33/100
Batting Proficient
34/100
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 11 imported matches (+0.2)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 41.0 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

high Batting
Vulnerable to the straight ball

5 of 9 dismissals are bowled/LBW — likely playing across the front pad or leaving a gate. Work on a straighter bat path and head position over the ball.

info Fielding
Fielding is a selection weapon

0.45 catches per match is elite for this level — keep it visible by taking the hardest catching positions in big games.

Strengths

  • ✓ Safe hands — 5 catches in 11 matches (0.45 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 33 × 40% · Batting 34 × 30% · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 11). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 5 catches + 0 run outs (0 direct, 0 assisted) in 11 matches — 0.45 per match.
Batting
251 runs in 10 innings, adjusted average 27.6, strike rate 41.0. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
Not rated: 1 wicket from 4.2 overs across 2 matches bowled in (of 11 played) — 0.09 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (11)

5
Ct (field)
0
Ct (WK)
0.45
Catches / match
0
RO (direct)
0
RO (assist)
1
Stumpings
6
Total dismissals
0.55
Dismissals / match

Batting — imported matches

251
Runs (10 inns)
27.61
Avg (adj)
41.03
Strike rate
75
High score
1
Not outs
3
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

1
Wickets (4.2 ov)
3.6
Economy
15
Average
0
Maidens
0
Extras / over
25
Strike rate

Dismissal pattern

Imported-match summary

Matches 11 imported
Batting 251 runs in 10 inns @ 27.61 (SR 41.03)
Milestones 0×100, 1×50, HS 75, 0 ducks
Bowling 1 wkts @ 15 (econ 3.6, SR 25)
Best / 5WI 1-1 · 0 five-fors
Fielding 5 ct, 0 RO, 1 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 6 dismissals they were involved in.

Per-match fielding rate

0.45
Catches / match
0.55
Dismissals / match

Across 11 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2017/18 1 0 16 16 16 41.03 0 0
2016/17 6 1 144 42* 28 — 0 0
2014/15 2 0 16 15 8 — 0 0
2012/13 1 0 75 75 75 — 1 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2016/17 1.2 0 1 1 1 0.86 7
2012/13 3 0 14 0 — 4.67 —

Fielding

Season Ct WK Ct RO St Dismissals
2016/17 3 0 0 1 4
2014/15 2 0 0 0 2
Pathway benchmark

How does James compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.