Ankur Toye

Bowling – Opening Bowler VIC Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Mount Waverley Uniting Cricket Club · Caulfield Grammarians/NCG Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
12/100
fielding 40% · bat 30% · bowl 30%
Fielding Advance
61/100
Batting Working on Basics
not rated — working on basics
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 5 imported matches (+0.1)

Critical recommendations

high Batting
Vulnerable to the straight ball

2 of 4 dismissals are bowled/LBW — likely playing across the front pad or leaving a gate. Work on a straighter bat path and head position over the ball.

high Bowling
Economy under pressure

Going at 5.78 an over. Tighten the stock ball: hit a consistent length, cut out the 4-ball (short and wide / overpitched on the pads).

info General
Small sample size

Only 4 batting innings imported — import more of this player's matches before treating these findings as conclusive.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 61 × 40% · Batting not rated (weight redistributed) · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 5). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 4 catches + 0 run outs (0 direct, 0 assisted) in 5 matches — 0.80 per match.
Batting
Not rated: 4 innings at 8.3 average — below the 20 floor needed to be presented as a batter.
Bowling
Not rated: 3 wickets from 18.0 overs across 5 matches — 0.60 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (5)

4
Ct (field)
0
Ct (WK)
0.8
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
4
Total dismissals
0.8
Dismissals / match

Batting — imported matches

33
Runs (4 inns)
8.25
Avg (adj)
22.22
Strike rate
14
High score
0
Not outs
4
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

3
Wickets (18 ov)
5.78
Economy
34.67
Average
0
Maidens
0.06
Extras / over
36
Strike rate

Dismissal pattern

Imported-match summary

Matches 5 imported
Batting 33 runs in 4 inns @ 8.25 (SR 22.22)
Milestones 0×100, 0×50, HS 14, 0 ducks
Bowling 3 wkts @ 34.67 (econ 5.78, SR 36)
Best / 5WI 3-39 · 0 five-fors
Fielding 4 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 4 dismissals they were involved in.

Per-match fielding rate

0.8
Catches / match
0.8
Dismissals / match

Across 5 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2020/21 2 0 6 4 3 33.33 0 0
2018/19 1 0 14 14 14 — 0 0
2016/17 1 0 13 13 13 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2020/21 13 0 83 3 27.67 6.38 26
2018/19 3 0 11 0 — 3.67 —
2016/17 2 0 10 0 — 5 —

Fielding

Season Ct WK Ct RO St Dismissals
2020/21 3 0 0 0 3
2016/17 1 0 0 0 1
Pathway benchmark

How does Ankur compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.