Dilly Dharmapriya

All-Rounder – Bowling VIC Aggressor
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Dilly Dharmapriya
VIC · 34 matches · 100% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Eastern Rebels Cricket Club Inc · Melbourne Lions Sports Club · MELBOURNE TITANS SPORTS CLUB · Victorian Sunday Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
10/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
28/100
Batting Advance
76/100
Bowling Proficient
46/100

Representative pathway — 1 pathway points in the overall rating

  • ● Body of work — 34 imported matches (+0.7)

Critical recommendations

medium Batting
Not converting fifties into hundreds

Only 0% of 50+ scores become hundreds (7 fifties, 0 hundreds). Practise batting in long blocks and resetting targets at 50.

Strengths

  • ✓ Consistent run-scorer — adjusted average 37.1.
  • ✓ Scores quickly (SR 131.9) without sacrificing consistency.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 28 × 40% · Batting 76 × 30% · Bowling 46 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 16). The same score is worth more in harder cricket.
Form
Rated on the last 16 matches since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 8 catches + 1 run outs (1 direct, 0 assisted) in 34 matches — 0.26 per match.
Batting
997 runs in 34 innings, adjusted average 37.1, strike rate 131.9. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
31 wickets in 31 matches bowled in (of 34 played) — 1.00 per match at 27.1, economy 5.08, strike rate 31.9.

Fielding — imported matches (34)

8
Ct (field)
0
Ct (WK)
0.24
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
9
Total dismissals
0.26
Dismissals / match

Batting — imported matches

997
Runs (34 inns)
37.09
Avg (adj)
131.88
Strike rate
64
High score
9
Not outs
1
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

31
Wickets (165 ov)
5.08
Economy
27.06
Average
8
Maidens
0.21
Extras / over
31.9
Strike rate

Dismissal pattern

Imported-match summary

Matches 34 imported
Batting 997 runs in 34 inns @ 37.09 (SR 131.88)
Milestones 0×100, 7×50, HS 64, 3 ducks
Bowling 31 wkts @ 27.06 (econ 5.08, SR 31.9)
Best / 5WI 3-35 · 0 five-fors
Fielding 8 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 9 dismissals they were involved in.

Per-match fielding rate

0.24
Catches / match
0.26
Dismissals / match

Across 34 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2026/27 1 0 42 42 42 116.67 0 0
2025/26 7 3 263 64* 53.67 139.89 3 0
2024/25 9 2 271 61* 36.8 151.4 2 0
2023/24 16 4 421 51* 32.89 408.74 2 0
2022/23 1 0 0 0 0 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2026/27 4 0 37 0 — 9.25 —
2025/26 29.8 1 152 5 30.4 5.09 35.8
2024/25 44 3 205 9 22.78 4.66 29.3
2023/24 81.2 4 433 15 28.87 5.33 32.5
2022/23 6 0 12 2 6 2 18

Fielding

Season Ct WK Ct RO St Dismissals
2024/25 4 0 1 0 5
2023/24 4 0 0 0 4
Pathway benchmark

How does Dilly compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.