🥈 Jason Campese (19)

Batting – Middle-Order Batter U17 (2023/24) QLD Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 5
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Jason Campese
NSW · 24 matches · 75% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Gold Coast District Cricket Club · The Southport School
Age: Born on/after 1 Sep 2006 (inferred from U17 eligibility, 2023/24 season)
Green Shield: 0 season(s) played · last GS year 2022/23 (ages out of U16 after this)
View on play.cricket.com.au ↗
Overall Needs Work
15/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
21/100
Batting Working on Basics
not rated — working on basics
Bowling
Not enough data

Representative pathway — 3 pathway points in the overall rating

  • ● Premier or state pathway — 3 matches (+1.2)
  • ● Regional representative — 9 matches (+1.3)
  • ● Body of work — 28 imported matches (+0.6)

Critical recommendations

info General
No critical flags

Imported-match numbers are solid across the board. Keep importing matches to track trends over time.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 21 × 40% · Batting not rated (weight redistributed) · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.69 for the level played (Rep Div 1 9 · 3rd grade 3). The same score is worth more in harder cricket.
Form
Rated on the last 12 matches since 26 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 9 catches + 0 run outs (0 direct, 0 assisted) in 28 matches — 0.32 per match.
Batting
Not rated: 25 innings at 21.4 average — below the 20 floor needed to be presented as a batter.
Bowling
Not rated: 1 wicket from 4.0 overs across 2 matches bowled in (of 28 played) — 0.04 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (28)

9
Ct (field)
0
Ct (WK)
0.32
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
9
Total dismissals
0.32
Dismissals / match

Batting — imported matches

431
Runs (25 inns)
21.38
Avg (adj)
84.15
Strike rate
60
High score
6
Not outs
6
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

1
Wickets (4 ov)
5.25
Economy
21
Average
1
Maidens
0.25
Extras / over
24
Strike rate

Dismissal pattern

Imported-match summary

Matches 28 imported
Batting 431 runs in 25 inns @ 21.38 (SR 84.15)
Milestones 0×100, 1×50, HS 60, 2 ducks
Bowling 1 wkts @ 21 (econ 5.25, SR 24)
Best / 5WI 1-20 · 0 five-fors
Fielding 9 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 9 dismissals they were involved in.

Per-match fielding rate

0.32
Catches / match
0.32
Dismissals / match

Across 28 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2024/25 14 3 313 60 27.15 91.52 1 0
2023/24 11 3 118 33* 13.65 94.4 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2023/24 4 1 21 1 21 5.25 24

Fielding

Season Ct WK Ct RO St Dismissals
2024/25 6 0 0 0 6
2023/24 3 0 0 0 3
Pathway benchmark

How does Jason compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.