Joel Knapp

Bowling – First-Change Bowler WA Balanced scorer
📈 Journey 📊 Rankings 🎥 Video 15
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Joel Knapp
WA · 44 matches · 100% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: SJ Blues Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
9/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
30/100
Batting Working on Basics
not rated — working on basics
Bowling Advance
69/100

Representative pathway — 1 pathway points in the overall rating

  • ● Body of work — 36 imported matches (+0.7)

Critical recommendations

medium Batting
Too many aerial dismissals

12 of 16 dismissals caught. Review shot selection — particularly lofted drives and pulls early in the innings. Train hitting along the ground until set.

Strengths

  • ✓ Genuine wicket-taker — bowling average of 13.3.
  • ✓ Builds pressure with a tight economy of 3.37.
  • ✓ Strikes regularly — a wicket every 24 balls.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 30 × 40% · Batting not rated (weight redistributed) · Bowling 69 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 14). The same score is worth more in harder cricket.
Form
Rated on the last 14 matches since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 10 catches + 0 run outs (0 direct, 0 assisted) in 36 matches — 0.28 per match.
Batting
Not rated: 23 innings at 16.4 average — below the 20 floor needed to be presented as a batter.
Bowling
48 wickets in 34 matches bowled in (of 36 played) — 1.41 per match at 13.3, economy 3.37, strike rate 23.7.

Fielding — imported matches (36)

10
Ct (field)
0
Ct (WK)
0.28
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
10
Total dismissals
0.28
Dismissals / match

Batting — imported matches

289
Runs (23 inns)
16.39
Avg (adj)
88.16
Strike rate
41
High score
7
Not outs
6
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

48
Wickets (189.5 ov)
3.37
Economy
13.29
Average
27
Maidens
0.59
Extras / over
23.7
Strike rate

Dismissal pattern

Imported-match summary

Matches 36 imported
Batting 289 runs in 23 inns @ 16.39 (SR 88.16)
Milestones 0×100, 0×50, HS 41, 2 ducks
Bowling 48 wkts @ 13.29 (econ 3.37, SR 23.7)
Best / 5WI 5-9 · 3 five-fors
Fielding 10 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 10 dismissals they were involved in.

Per-match fielding rate

0.28
Catches / match
0.28
Dismissals / match

Across 36 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2026/27 2 1 12 10 9 85.71 0 0
2025/26 5 0 41 16 8.2 117.14 0 0
2024/25 1 1 3 3* 3 — 0 0
2023/24 15 5 233 41* 20.71 91.37 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2026/27 21.5 1 76 6 12.67 3.53 21.5
2025/26 61 11 187 15 12.47 3.07 24.4
2024/25 19 1 68 5 13.6 3.58 22.8
2023/24 88 14 307 22 13.95 3.49 24

Fielding

Season Ct WK Ct RO St Dismissals
2026/27 2 0 0 0 2
2025/26 3 0 0 0 3
2023/24 5 0 0 0 5
Pathway benchmark

How does Joel compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.