Dylan Taylor

All-Rounder – Genuine QLD Balanced scorer
📈 Journey 📊 Rankings 🎥 Video 8
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Toombul District Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
19/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
21/100
Batting Advance
71/100
Bowling Proficient
42/100

Representative pathway — 3 pathway points in the overall rating

  • ● Premier or state pathway — 8 matches (+3.2)
  • ● Body of work — 8 imported matches (+0.2)

Critical recommendations

high Bowling
Economy under pressure

Going at 7.62 an over. Tighten the stock ball: hit a consistent length, cut out the 4-ball (short and wide / overpitched on the pads).

medium Batting
Too many aerial dismissals

5 of 6 dismissals caught. Review shot selection — particularly lofted drives and pulls early in the innings. Train hitting along the ground until set.

medium Batting
High duck rate

Out for 0 in 12% of imported innings. Build a repeatable start routine: watch the ball out of the hand, score first run with low-risk pushes.

Strengths

  • ✓ Consistent run-scorer — adjusted average 37.7.
  • ✓ Scores quickly (SR 93.7) without sacrificing consistency.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 21 × 40% · Batting 71 × 30% · Bowling 42 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.60 for the level played (2nd grade 8). The same score is worth more in harder cricket.
Form
Rated on the last 8 matches since 1 Nov 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 2 catches + 0 run outs (0 direct, 0 assisted) in 8 matches — 0.25 per match.
Batting
241 runs in 8 innings, adjusted average 37.7, strike rate 93.7. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
6 wickets in 6 matches bowled in (of 8 played) — 1.00 per match at 26.7, economy 7.62, strike rate 21.0.

Fielding — imported matches (8)

2
Ct (field)
0
Ct (WK)
0.25
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
2
Total dismissals
0.25
Dismissals / match

Batting — imported matches

241
Runs (8 inns)
37.66
Avg (adj)
93.71
Strike rate
71
High score
2
Not outs
6
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

6
Wickets (21 ov)
7.62
Economy
26.67
Average
0
Maidens
0
Extras / over
21
Strike rate

Dismissal pattern

Imported-match summary

Matches 8 imported
Batting 241 runs in 8 inns @ 37.66 (SR 93.71)
Milestones 0×100, 1×50, HS 71, 1 ducks
Bowling 6 wkts @ 26.67 (econ 7.62, SR 21)
Best / 5WI 3-15 · 0 five-fors
Fielding 2 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 2 dismissals they were involved in.

Per-match fielding rate

0.25
Catches / match
0.25
Dismissals / match

Across 8 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2026/27 5 2 174 71 48.72 98.31 1 0
2025/26 3 0 67 38 22.33 131.37 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2026/27 14 0 91 2 45.5 6.5 42
2025/26 7 0 69 4 17.25 9.86 10.5

Fielding

Season Ct WK Ct RO St Dismissals
2026/27 2 0 0 0 2
Pathway benchmark

How does Dylan compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.