Jake Cairns

Bowling – First-Change Bowler SA Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 1
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Lyndoch Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
7/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
18/100
Batting Working on Basics
not rated — working on basics
Bowling Proficient
59/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 16 imported matches (+0.3)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 2.5 over 7 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

high Batting
Vulnerable to the straight ball

3 of 3 dismissals are bowled/LBW — likely playing across the front pad or leaving a gate. Work on a straighter bat path and head position over the ball.

medium Fielding
Low overall fielding impact

0.19 dismissals per match across 16 matches. Add direct-hit and ground-fielding reps to turn half-chances into run outs.

Strengths

  • ✓ Builds pressure with a tight economy of 3.73.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 18 × 40% · Batting not rated (weight redistributed) · Bowling 59 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 14). The same score is worth more in harder cricket.
Form
Rated on the last 14 matches since 1 Nov 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 3 catches + 0 run outs (0 direct, 0 assisted) in 16 matches — 0.19 per match.
Batting
Not rated: 7 innings at 2.5 average — below the 20 floor needed to be presented as a batter.
Bowling
18 wickets in 15 matches bowled in (of 16 played) — 1.20 per match at 18.2, economy 3.73, strike rate 29.2.

Fielding — imported matches (16)

3
Ct (field)
0
Ct (WK)
0.19
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
3
Total dismissals
0.19
Dismissals / match

Batting — imported matches

11
Runs (7 inns)
2.47
Avg (adj)
34.38
Strike rate
3
High score
4
Not outs
11
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

18
Wickets (87.7 ov)
3.73
Economy
18.17
Average
16
Maidens
0.05
Extras / over
29.2
Strike rate

Dismissal pattern

Imported-match summary

Matches 16 imported
Batting 11 runs in 7 inns @ 2.47 (SR 34.38)
Milestones 0×100, 0×50, HS 3, 1 ducks
Bowling 18 wkts @ 18.17 (econ 3.73, SR 29.2)
Best / 5WI 4-14 · 0 five-fors
Fielding 3 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 3 dismissals they were involved in.

Per-match fielding rate

0.19
Catches / match
0.19
Dismissals / match

Across 16 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2026/27 1 1 2 2* 2 40 0 0
2025/26 5 3 9 3 2.88 34.62 0 0
2023/24 1 0 0 0 0 0 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2026/27 6 0 35 1 35 5.83 36
2025/26 68.7 11 259 16 16.19 3.77 25.8
2024/25 5 3 5 0 — 1 —
2023/24 8 2 28 1 28 3.5 48

Fielding

Season Ct WK Ct RO St Dismissals
2026/27 1 0 0 0 1
2025/26 2 0 0 0 2
Pathway benchmark

How does Jake compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.