Dale Manson

Bowling – First-Change Bowler VIC
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Carlisle Park Vikings Cricket Club · Endeavour Hills Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
0/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
0/100
Batting Working on Basics
not rated — working on basics
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 5 imported matches (+0.1)

Critical recommendations

high Batting
Vulnerable to the straight ball

3 of 3 dismissals are bowled/LBW — likely playing across the front pad or leaving a gate. Work on a straighter bat path and head position over the ball.

medium Bowling
Tight but not threatening

Economy of 3.45 is excellent but a wicket every 60 balls is slow. Develop a genuine wicket-taking variation and attack the stumps more.

info General
Small sample size

Only 4 batting innings imported — import more of this player's matches before treating these findings as conclusive.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 0 × 40% · Batting not rated (weight redistributed) · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 5). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 1 catches + 0 run outs (0 direct, 0 assisted) in 5 matches — 0.20 per match.
Batting
Not rated: 4 innings at 3.8 average — below the 20 floor needed to be presented as a batter.
Bowling
Not rated: 3 wickets from 29.8 overs across 5 matches — 0.60 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (5)

1
Ct (field)
0
Ct (WK)
0.2
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
1
Total dismissals
0.2
Dismissals / match

Batting — imported matches

12
Runs (4 inns)
3.75
Avg (adj)
—
Strike rate
12
High score
1
Not outs
11
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

3
Wickets (29.8 ov)
3.45
Economy
34.33
Average
7
Maidens
0.03
Extras / over
59.7
Strike rate

Dismissal pattern

Imported-match summary

Matches 5 imported
Batting 12 runs in 4 inns @ 3.75 (SR —)
Milestones 0×100, 0×50, HS 12, 2 ducks
Bowling 3 wkts @ 34.33 (econ 3.45, SR 59.7)
Best / 5WI 2-23 · 0 five-fors
Fielding 1 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 1 dismissals they were involved in.

Per-match fielding rate

0.2
Catches / match
0.2
Dismissals / match

Across 5 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2018/19 1 0 0 0 0 — 0 0
2017/18 1 1 0 0* 0 — 0 0
2011/12 1 0 0 0 0 — 0 0
2008/09 1 0 12 12 12 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2018/19 2 0 16 0 — 8 —
2017/18 7 2 23 2 11.5 3.29 21
2011/12 2.8 0 8 1 8 2.82 17
2009/10 9 3 26 0 — 2.89 —
2008/09 9 2 30 0 — 3.33 —

Fielding

Season Ct WK Ct RO St Dismissals
2009/10 1 0 0 0 1
Pathway benchmark

How does Dale compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.