Craig Paech

All-Rounder – Bowling SA Balanced scorer
📈 Journey 📊 Rankings 🎥 Video 5
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Craig Paech
SA · 38 matches · 75% match
play.cricket
Craig Paech
SA · 13 matches · 25% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Mount Barker Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
14/100
fielding 40% · bat 30% · bowl 30%
Fielding Advance
62/100
Batting Proficient
67/100
Bowling Advance
66/100

Representative pathway — 5 pathway points in the overall rating

  • ● Body of work — 9 imported matches (+0.2)
  • ● All-round value (+5)

Critical recommendations

high Batting
Vulnerable to the straight ball

2 of 3 dismissals are bowled/LBW — likely playing across the front pad or leaving a gate. Work on a straighter bat path and head position over the ball.

info General
Small sample size

Only 4 batting innings imported — import more of this player's matches before treating these findings as conclusive.

Strengths

  • ✓ Consistent run-scorer — adjusted average 30.0.
  • ✓ Genuine wicket-taker — bowling average of 9.7.
  • ✓ Strikes regularly — a wicket every 14 balls.
  • ✓ Safe hands — 7 catches in 9 matches (0.78 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 62 × 40% · Batting 67 × 30% · Bowling 66 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 9). The same score is worth more in harder cricket.
Form
Rated on the last 9 matches since 1 Nov 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 7 catches + 0 run outs (0 direct, 0 assisted) in 9 matches — 0.78 per match.
Batting
96 runs in 4 innings, adjusted average 30.0, strike rate 86.5. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
10 wickets in 5 matches bowled in (of 9 played) — 2.00 per match at 9.7, economy 4.04, strike rate 14.4.

Fielding — imported matches (9)

7
Ct (field)
0
Ct (WK)
0.78
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
7
Total dismissals
0.78
Dismissals / match

Batting — imported matches

96
Runs (4 inns)
30
Avg (adj)
86.49
Strike rate
51
High score
1
Not outs
7
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

10
Wickets (24 ov)
4.04
Economy
9.7
Average
2
Maidens
0.08
Extras / over
14.4
Strike rate

Dismissal pattern

Imported-match summary

Matches 9 imported
Batting 96 runs in 4 inns @ 30 (SR 86.49)
Milestones 0×100, 1×50, HS 51, 0 ducks
Bowling 10 wkts @ 9.7 (econ 4.04, SR 14.4)
Best / 5WI 3-24 · 0 five-fors
Fielding 7 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 7 dismissals they were involved in.

Per-match fielding rate

0.78
Catches / match
0.78
Dismissals / match

Across 9 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 4 1 96 51* 30 86.49 1 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 24 2 97 10 9.7 4.04 14.4

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 7 0 0 0 7
Pathway benchmark

How does Craig compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.