Trent McCrossen

Batting – Middle-Order Batter TAS Aggressor
📈 Journey 📊 Rankings 🎥 Video 5
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Port Sorell Cricket Club
View on play.cricket.com.au ↗
🏏 Century highlight · ball-by-ball
115 off 85
MVCA A-Reserve · 2025/26 · 13×4, 3×6 · SR 135

The story is the acceleration: a measured first fifty off 41 balls (SR 122), then 50 to 100 in just 31 (SR 161) — more than double the tempo.

Scoring breakdown
70 of 115 runs (61%) in boundaries · 39% dots
Runs vs balls faced
0→20 · 22 balls · SR 91 steady
20→40 · 11 balls · SR 182 rapid
40→50 · 8 balls · SR 125 brisk
50→60 · 3 balls · SR 333 explosive
60→80 · 11 balls · SR 182 rapid
80→100 · 17 balls · SR 118 steady
Overall Needs Work
12/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
49/100
Batting Advance
77/100
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 22 imported matches (+0.4)

Critical recommendations

info Fielding
Fielding is a selection weapon

0.55 catches per match is elite for this level — keep it visible by taking the hardest catching positions in big games.

Strengths

  • ✓ Consistent run-scorer — adjusted average 34.6.
  • ✓ Scores quickly (SR 107.1) without sacrificing consistency.
  • ✓ Proven ability to go big — 1 hundred(s), best of 115.
  • ✓ Safe hands — 12 catches in 22 matches (0.55 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 49 × 40% · Batting 77 × 30% · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 21). The same score is worth more in harder cricket.
Form
Rated on the last 21 matches since 26 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 12 catches + 0 run outs (0 direct, 0 assisted) in 22 matches — 0.55 per match.
Batting
560 runs in 18 innings, adjusted average 34.6, strike rate 107.1. Qualifies on the floors (avg ≥ 20, SR ≥ 40).

Fielding — imported matches (22)

12
Ct (field)
0
Ct (WK)
0.55
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
12
Total dismissals
0.55
Dismissals / match

Batting — imported matches

560
Runs (18 inns)
34.57
Avg (adj)
107.07
Strike rate
115
High score
2
Not outs
6
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

0
Wickets (0 ov)
—
Economy
—
Average
0
Maidens
—
Extras / over
—
Strike rate

Dismissal pattern

Imported-match summary

Matches 22 imported
Batting 560 runs in 18 inns @ 34.57 (SR 107.07)
Milestones 1×100, 3×50, HS 115, 1 ducks
Bowling 0 wkts @ — (econ —, SR —)
Best / 5WI 0-0 · 0 five-fors
Fielding 12 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Fielding contribution

Breakdown of the 12 dismissals they were involved in.

Per-match fielding rate

0.55
Catches / match
0.55
Dismissals / match

Across 22 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2026/27 1 0 12 12 12 70.59 0 0
2025/26 13 1 452 115 37.44 111.33 3 1
2024/25 3 1 67 49* 29.78 124.07 0 0
2023/24 1 0 29 29 29 63.04 0 0

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 11 0 0 0 11
2024/25 1 0 0 0 1
Pathway benchmark

How does Trent compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.