Joshua Vicary

Batting – Top-Order Batter NSW Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 31
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Wilberforce Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
8/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
23/100
Batting Proficient
56/100
Bowling Part Time
~14/100
discounted — banded on wickets per match

Representative pathway — 1 pathway points in the overall rating

  • ● Body of work — 65 imported matches (+1.3)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 61.9 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

medium Batting
Not converting fifties into hundreds

Only 0% of 50+ scores become hundreds (10 fifties, 0 hundreds). Practise batting in long blocks and resetting targets at 50.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 23 × 40% · Batting 56 × 30% · Bowling 14 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 31). The same score is worth more in harder cricket.
Form
Rated on the last 31 matches since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 22 catches + 2 run outs (2 direct, 0 assisted) in 65 matches — 0.37 per match.
Batting
1,695 runs in 65 innings, adjusted average 29.3, strike rate 61.9. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
9 wickets in 21 matches bowled in (of 65 played) — 0.14 per match at 29.8, economy 5.51, strike rate 32.4.

Fielding — imported matches (65)

22
Ct (field)
0
Ct (WK)
0.34
Catches / match
2
RO (direct)
0
RO (assist)
1
Stumpings
25
Total dismissals
0.38
Dismissals / match

Batting — imported matches

1695
Runs (65 inns)
29.29
Avg (adj)
61.88
Strike rate
89
High score
8
Not outs
3
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

9
Wickets (48.7 ov)
5.51
Economy
29.78
Average
5
Maidens
0.64
Extras / over
32.4
Strike rate

Dismissal pattern

Imported-match summary

Matches 65 imported
Batting 1695 runs in 65 inns @ 29.29 (SR 61.88)
Milestones 0×100, 10×50, HS 89, 3 ducks
Bowling 9 wkts @ 29.78 (econ 5.51, SR 32.4)
Best / 5WI 2-6 · 0 five-fors
Fielding 22 ct, 2 RO, 1 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 25 dismissals they were involved in.

Per-match fielding rate

0.34
Catches / match
0.38
Dismissals / match

Across 65 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2026/27 4 1 166 83* 51.88 161.17 2 0
2025/26 13 1 339 53 28.08 70.77 1 0
2024/25 17 2 336 56* 22.09 90.08 1 0
2023/24 16 2 456 89 32.06 65.99 3 0
2022/23 15 2 398 67* 30.07 652.46 3 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2026/27 2 0 28 0 — 14 —
2025/26 21.7 3 93 8 11.63 4.29 16.3
2024/25 7 0 87 0 — 12.43 —
2023/24 2 1 4 0 — 2 —
2022/23 16 1 56 1 56 3.5 96

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 7 0 0 1 8
2024/25 1 0 0 0 1
2023/24 5 0 0 0 5
2022/23 9 0 2 0 11
Pathway benchmark

How does Joshua compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.