Joshua Fairhead (16)

Batting – Lower-Order Batter U13 (2022/23) WA Aggressor
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Joshua Fairhead
WA · 17 matches · 100% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Bicton Junior Cricket Club
Age: Born on/after 1 Sep 2009 (inferred from U13 eligibility, 2022/23 season)
Green Shield: 0 season(s) played · last GS year 2025/26 (ages out of U16 after this)
View on play.cricket.com.au ↗
Overall Needs Work
11/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
53/100
Batting Proficient
55/100
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 10 imported matches (+0.2)

Critical recommendations

info Fielding
Fielding is a selection weapon

0.80 catches per match is elite for this level — keep it visible by taking the hardest catching positions in big games.

Strengths

  • ✓ Scores quickly (SR 121.4) without sacrificing consistency.
  • ✓ Safe hands — 8 catches in 10 matches (0.80 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 53 × 40% · Batting 55 × 30% · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 10). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 4 catches + 2 run outs (2 direct, 0 assisted) in 10 matches — 0.60 per match.
Batting
197 runs in 10 innings, adjusted average 29.6, strike rate 121.4. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
Not rated: 3 wickets from 22.8 overs across 10 matches — 0.30 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (10)

4
Ct (field)
4
Ct (WK)
0.8
Catches / match
2
RO (direct)
0
RO (assist)
0
Stumpings
10
Total dismissals
1
Dismissals / match

Batting — imported matches

197
Runs (10 inns)
29.55
Avg (adj)
121.36
Strike rate
34
High score
5
Not outs
8
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

3
Wickets (22.8 ov)
4.03
Economy
30.67
Average
1
Maidens
0.74
Extras / over
45.7
Strike rate

Dismissal pattern

Imported-match summary

Matches 10 imported
Batting 197 runs in 10 inns @ 29.55 (SR 121.36)
Milestones 0×100, 0×50, HS 34, 0 ducks
Bowling 3 wkts @ 30.67 (econ 4.03, SR 45.7)
Best / 5WI 1-4 · 0 five-fors
Fielding 8 ct, 2 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 10 dismissals they were involved in.

Per-match fielding rate

0.8
Catches / match
1
Dismissals / match

Across 10 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2022/23 4 1 84 34 26.25 147.37 0 0
2021/22 2 0 41 21 20.5 89.13 0 0
2020/21 4 4 72 22* 18 130.91 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2022/23 9.8 0 35 1 35 3.56 59
2021/22 4 1 10 1 10 2.5 24
2020/21 9 0 47 1 47 5.22 54

Fielding

Season Ct WK Ct RO St Dismissals
2022/23 1 1 2 0 4
2021/22 0 3 0 0 3
2020/21 3 0 0 0 3
Pathway benchmark

How does Joshua compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.