Ethan Shields

All-Rounder – Bowling NSW Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 2
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Ethan Shields
NSW · 231 matches · 75% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Pitt Town Sports Cricket Club · Bligh Park Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
10/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
36/100
Batting Proficient
66/100
Bowling Proficient
58/100

Representative pathway — 1 pathway points in the overall rating

  • ● Body of work — 37 imported matches (+0.7)

Critical recommendations

medium Batting
Not converting fifties into hundreds

Only 0% of 50+ scores become hundreds (5 fifties, 0 hundreds). Practise batting in long blocks and resetting targets at 50.

Strengths

  • ✓ Consistent run-scorer — adjusted average 32.6.
  • ✓ Genuine wicket-taker — bowling average of 18.0.
  • ✓ Builds pressure with a tight economy of 3.09.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 36 × 40% · Batting 66 × 30% · Bowling 58 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 28). The same score is worth more in harder cricket.
Form
Rated on the last 28 matches since 26 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 11 catches + 1 run outs (1 direct, 0 assisted) in 37 matches — 0.32 per match.
Batting
814 runs in 32 innings, adjusted average 32.6, strike rate 65.1. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
48 wickets in 37 matches — 1.30 per match at 18.0, economy 3.09, strike rate 34.8.

Fielding — imported matches (37)

11
Ct (field)
0
Ct (WK)
0.3
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
12
Total dismissals
0.32
Dismissals / match

Batting — imported matches

814
Runs (32 inns)
32.59
Avg (adj)
65.05
Strike rate
96
High score
9
Not outs
4
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

48
Wickets (278.7 ov)
3.09
Economy
17.96
Average
40
Maidens
0.01
Extras / over
34.8
Strike rate

Dismissal pattern

Imported-match summary

Matches 37 imported
Batting 814 runs in 32 inns @ 32.59 (SR 65.05)
Milestones 0×100, 5×50, HS 96, 2 ducks
Bowling 48 wkts @ 17.96 (econ 3.09, SR 34.8)
Best / 5WI 6-11 · 2 five-fors
Fielding 11 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 12 dismissals they were involved in.

Per-match fielding rate

0.3
Catches / match
0.32
Dismissals / match

Across 37 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2026/27 5 2 137 96 38.36 326.19 1 0
2025/26 12 4 283 71* 31.44 105.99 1 0
2024/25 12 3 328 57 34.17 — 3 0
2022/23 3 0 66 31 22 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2026/27 26.2 3 114 8 14.25 4.36 19.6
2025/26 143.5 32 376 25 15.04 2.62 34.4
2024/25 83 4 275 11 25 3.31 45.3
2022/23 26 1 97 4 24.25 3.73 39

Fielding

Season Ct WK Ct RO St Dismissals
2026/27 2 0 1 0 3
2025/26 6 0 0 0 6
2024/25 3 0 0 0 3
Pathway benchmark

How does Ethan compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.