Ryan Mannix

All-Rounder – Genuine NSW Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Ryan Mannix
NSW · 98 matches · 75% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Belmont Cricket Club (NSW)
View on play.cricket.com.au ↗
Overall Needs Work
9/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
30/100
Batting Proficient
57/100
Bowling Proficient
59/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 17 imported matches (+0.3)

Critical recommendations

medium Batting
Too many aerial dismissals

13 of 17 dismissals caught. Review shot selection — particularly lofted drives and pulls early in the innings. Train hitting along the ground until set.

medium Batting
Not converting fifties into hundreds

Only 0% of 50+ scores become hundreds (4 fifties, 0 hundreds). Practise batting in long blocks and resetting targets at 50.

Strengths

  • ✓ Consistent run-scorer — adjusted average 31.7.
  • ✓ Safe hands — 6 catches in 17 matches (0.35 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 30 × 40% · Batting 57 × 30% · Bowling 59 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 17). The same score is worth more in harder cricket.
Form
Rated on the last 17 matches since 26 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 6 catches + 0 run outs (0 direct, 0 assisted) in 17 matches — 0.35 per match.
Batting
545 runs in 19 innings, adjusted average 31.7, strike rate 65.2. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
27 wickets in 15 matches bowled in (of 17 played) — 1.80 per match at 18.5, economy 4.11, strike rate 27.0.

Fielding — imported matches (17)

6
Ct (field)
0
Ct (WK)
0.35
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
6
Total dismissals
0.35
Dismissals / match

Batting — imported matches

545
Runs (19 inns)
31.7
Avg (adj)
65.18
Strike rate
69
High score
2
Not outs
1
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

27
Wickets (121.3 ov)
4.11
Economy
18.48
Average
18
Maidens
0.02
Extras / over
27
Strike rate

Dismissal pattern

Imported-match summary

Matches 17 imported
Batting 545 runs in 19 inns @ 31.7 (SR 65.18)
Milestones 0×100, 4×50, HS 69, 1 ducks
Bowling 27 wkts @ 18.48 (econ 4.11, SR 27)
Best / 5WI 6-36 · 1 five-fors
Fielding 6 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 6 dismissals they were involved in.

Per-match fielding rate

0.35
Catches / match
0.35
Dismissals / match

Across 17 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 15 2 413 63* 31.2 123.65 3 0
2024/25 4 0 132 69 33 145.05 1 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 92.3 13 382 23 16.61 4.14 24.1
2024/25 29 5 117 4 29.25 4.03 43.5

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 5 0 0 0 5
2024/25 1 0 0 0 1
Pathway benchmark

How does Ryan compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.