Christopher Rajapakshe

Batting – Top-Order Batter ACT Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 22
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Christopher Rajapakshe
ACT · 104 matches · 100% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Weston Creek Molonglo Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
15/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
4/100
Batting Proficient
54/100
Bowling Part Time
~25/100
discounted — banded on wickets per match

Representative pathway — 9 pathway points in the overall rating

  • ● Premier or state pathway — 21 matches (+8.4)
  • ● Body of work — 21 imported matches (+0.4)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 60.7 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

high Fielding
Catching return too low for selection

Only 0.05 catches per match over 21 matches. Fielding is the first thing selectors compare when batting/bowling are close — make catching the priority: 30 high balls + 30 flat catches per session, and ask to field in the ring/slips where chances come.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 4 × 40% · Batting 54 × 30% · Bowling 25 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.60 for the level played (2nd grade 21). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 1 catches + 0 run outs (0 direct, 0 assisted) in 21 matches — 0.05 per match.
Batting
539 runs in 22 innings, adjusted average 25.6, strike rate 60.7. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
7 wickets in 7 matches bowled in (of 21 played) — 0.33 per match at 19.1, economy 4.19, strike rate 27.4.

Fielding — imported matches (21)

1
Ct (field)
0
Ct (WK)
0.05
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
1
Total dismissals
0.05
Dismissals / match

Batting — imported matches

539
Runs (22 inns)
25.61
Avg (adj)
60.69
Strike rate
71
High score
1
Not outs
4
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

7
Wickets (32 ov)
4.19
Economy
19.14
Average
2
Maidens
0.06
Extras / over
27.4
Strike rate

Dismissal pattern

Imported-match summary

Matches 21 imported
Batting 539 runs in 22 inns @ 25.61 (SR 60.69)
Milestones 0×100, 3×50, HS 71, 0 ducks
Bowling 7 wkts @ 19.14 (econ 4.19, SR 27.4)
Best / 5WI 3-19 · 0 five-fors
Fielding 1 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 1 dismissals they were involved in.

Per-match fielding rate

0.05
Catches / match
0.05
Dismissals / match

Across 21 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2022/23 22 1 539 71 25.61 71.58 3 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2022/23 32 2 134 7 19.14 4.19 27.4

Fielding

Season Ct WK Ct RO St Dismissals
2022/23 1 0 0 0 1
Pathway benchmark

How does Christopher compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.