Brodie Shepherd

Bowling – First-Change Bowler VIC Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Brodie Shepherd
VIC · 2 matches · 75% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Rushworth Cricket Club · Nagambie Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
7/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
23/100
Batting Working on Basics
not rated — working on basics
Bowling Proficient
61/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 16 imported matches (+0.3)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 9.9 over 15 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

medium Batting
Boundary-or-block scoring pattern

70% of runs come in boundaries yet the strike rate is modest — between boundaries the scoreboard stalls. Add strike rotation to keep bowlers from settling.

Strengths

  • ✓ Genuine wicket-taker — bowling average of 16.6.
  • ✓ Builds pressure with a tight economy of 3.79.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 23 × 40% · Batting not rated (weight redistributed) · Bowling 61 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 16). The same score is worth more in harder cricket.
Form
Rated on the last 16 matches since 1 Nov 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 3 catches + 2 run outs (0 direct, 2 assisted) in 16 matches — 0.31 per match.
Batting
Not rated: 15 innings at 9.9 average — below the 20 floor needed to be presented as a batter.
Bowling
16 wickets in 14 matches bowled in (of 16 played) — 1.14 per match at 16.6, economy 3.79, strike rate 26.3.

Fielding — imported matches (16)

3
Ct (field)
0
Ct (WK)
0.19
Catches / match
0
RO (direct)
2
RO (assist)
0
Stumpings
5
Total dismissals
0.31
Dismissals / match

Batting — imported matches

117
Runs (15 inns)
9.88
Avg (adj)
73.25
Strike rate
23
High score
4
Not outs
7
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

16
Wickets (70 ov)
3.79
Economy
16.56
Average
12
Maidens
0.36
Extras / over
26.3
Strike rate

Dismissal pattern

Imported-match summary

Matches 16 imported
Batting 117 runs in 15 inns @ 9.88 (SR 73.25)
Milestones 0×100, 0×50, HS 23, 0 ducks
Bowling 16 wkts @ 16.56 (econ 3.79, SR 26.3)
Best / 5WI 4-21 · 0 five-fors
Fielding 3 ct, 2 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 5 dismissals they were involved in.

Per-match fielding rate

0.19
Catches / match
0.31
Dismissals / match

Across 16 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2026/27 1 0 6 6 6 54.55 0 0
2025/26 14 4 111 23 10.19 76.03 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2026/27 12 5 23 5 4.6 1.92 14.4
2025/26 55 7 225 10 22.5 4.09 33
2024/25 3 0 17 1 17 5.67 18

Fielding

Season Ct WK Ct RO St Dismissals
2026/27 1 0 0 0 1
2025/26 2 0 2 0 4
Pathway benchmark

How does Brodie compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.