Stephen Larrescy

Batting – Opening Batter QLD Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Queensland Veterans Cricket Inc. · Woodhill Cricket Club · Beaudesert & District Cricket Association
View on play.cricket.com.au ↗
Overall Needs Work
8/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
18/100
Batting Proficient
49/100
Bowling
Not enough data

Representative pathway — 5 pathway points in the overall rating

  • ● Regional representative — 58 matches (+4.0)
  • ● Body of work — 58 imported matches (+1.2)

Critical recommendations

info General
No critical flags

Imported-match numbers are solid across the board. Keep importing matches to track trends over time.

Strengths

  • ✓ Consistent run-scorer — adjusted average 31.3.
  • ✓ Sharp glovework — 5 stumpings.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 18 × 40% · Batting 49 × 30% · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 58). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 9 catches + 3 run outs (3 direct, 0 assisted) in 58 matches — 0.21 per match.
Batting
1,443 runs in 58 innings, adjusted average 31.3, strike rate 67.6. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
Not rated: 1 wicket from 11.0 overs across 3 matches bowled in (of 58 played) — 0.02 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (58)

9
Ct (field)
7
Ct (WK)
0.28
Catches / match
3
RO (direct)
0
RO (assist)
5
Stumpings
24
Total dismissals
0.41
Dismissals / match

Batting — imported matches

1443
Runs (58 inns)
31.31
Avg (adj)
67.63
Strike rate
53
High score
15
Not outs
2
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

1
Wickets (11 ov)
2.55
Economy
28
Average
0
Maidens
0
Extras / over
66
Strike rate

Dismissal pattern

Imported-match summary

Matches 58 imported
Batting 1443 runs in 58 inns @ 31.31 (SR 67.63)
Milestones 0×100, 3×50, HS 53, 2 ducks
Bowling 1 wkts @ 28 (econ 2.55, SR 66)
Best / 5WI 1-6 · 0 five-fors
Fielding 16 ct, 3 RO, 5 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 24 dismissals they were involved in.

Per-match fielding rate

0.28
Catches / match
0.41
Dismissals / match

Across 58 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2020/21 3 1 63 42* 28 60.58 0 0
2019/20 7 1 149 43* 24.33 68.04 0 0
2018/19 11 3 285 51* 32.98 60.9 2 0
2017/18 12 2 327 53* 31.79 67.84 1 0
2016/17 8 1 221 43 31.08 88.76 0 0
2015/16 9 5 213 43* 36.81 130.67 0 0
2014/15 8 2 185 42* 28.91 82.59 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2020/21 5 0 17 1 17 3.4 30
2018/19 6 0 11 0 — 1.83 —

Fielding

Season Ct WK Ct RO St Dismissals
2020/21 0 2 0 0 2
2019/20 0 2 0 1 3
2018/19 4 0 2 0 6
2017/18 2 0 0 0 2
2016/17 2 3 0 0 5
2015/16 1 0 0 4 5
2014/15 0 0 1 0 1
Pathway benchmark

How does Stephen compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.