******** (14)

Bowling – First-Change Bowler U10 (2021/22) WA
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Age: Born on/after 1 Sep 2011 (inferred from U10 eligibility, 2021/22 season)
Green Shield: 0 season(s) played · last GS year 2027/28 (ages out of U16 after this)
View on play.cricket.com.au ↗
Overall Needs Work
9/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
43/100
Batting Working on Basics
not rated — working on basics
Bowling Elite
70/100

Representative pathway — 1 pathway points in the overall rating

  • ● Body of work — 26 imported matches (+0.5)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 9.0 over 26 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

info Fielding
Fielding is a selection weapon

0.54 catches per match is elite for this level — keep it visible by taking the hardest catching positions in big games.

Strengths

  • ✓ Genuine wicket-taker — bowling average of 9.5.
  • ✓ Builds pressure with a tight economy of 3.75.
  • ✓ Strikes regularly — a wicket every 15 balls.
  • ✓ Safe hands — 14 catches in 26 matches (0.54 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 43 × 40% · Batting not rated (weight redistributed) · Bowling 70 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 26). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 13 catches + 0 run outs (0 direct, 0 assisted) in 26 matches — 0.50 per match.
Batting
Not rated: 26 innings at 9.0 average — below the 20 floor needed to be presented as a batter.
Bowling
24 wickets in 26 matches — 0.92 per match at 9.5, economy 3.75, strike rate 15.3.

Fielding — imported matches (26)

13
Ct (field)
1
Ct (WK)
0.54
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
14
Total dismissals
0.54
Dismissals / match

Batting — imported matches

235
Runs (26 inns)
9.04
Avg (adj)
—
Strike rate
17
High score
26
Not outs
4
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

24
Wickets (61 ov)
3.75
Economy
9.54
Average
5
Maidens
0.59
Extras / over
15.3
Strike rate

Imported-match summary

Matches 26 imported
Batting 235 runs in 26 inns @ 9.04 (SR —)
Milestones 0×100, 0×50, HS 17, 0 ducks
Bowling 24 wkts @ 9.54 (econ 3.75, SR 15.3)
Best / 5WI 3-13 · 0 five-fors
Fielding 14 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 14 dismissals they were involved in.

Per-match fielding rate

0.54
Catches / match
0.54
Dismissals / match

Across 26 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2022/23 12 12 120 17* 10 71.86 0 0
2021/22 14 14 115 16* 8.21 61.17 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2022/23 27 2 114 12 9.5 4.22 13.5
2021/22 34 3 115 12 9.58 3.38 17

Fielding

Season Ct WK Ct RO St Dismissals
2022/23 7 0 0 0 7
2021/22 6 1 0 0 7
Pathway benchmark

How does ******** compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.