nadar singh

Batting – Lower-Order Batter VIC Aggressor
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Darebin Chargers Cricket Club · Donnybrook Cricket Club (VIC)
View on play.cricket.com.au ↗
Overall Needs Work
7/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
21/100
Batting Proficient
50/100
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 16 imported matches (+0.3)

Critical recommendations

high Batting
Vulnerable to the straight ball

5 of 7 dismissals are bowled/LBW — likely playing across the front pad or leaving a gate. Work on a straighter bat path and head position over the ball.

medium Batting
High duck rate

Out for 0 in 13% of imported innings. Build a repeatable start routine: watch the ball out of the hand, score first run with low-risk pushes.

medium Fielding
Low overall fielding impact

0.19 dismissals per match across 16 matches. Add direct-hit and ground-fielding reps to turn half-chances into run outs.

Strengths

  • ✓ Scores quickly (SR 111.8) without sacrificing consistency.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 21 × 40% · Batting 50 × 30% · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 16). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 3 catches + 0 run outs (0 direct, 0 assisted) in 16 matches — 0.19 per match.
Batting
270 runs in 15 innings, adjusted average 27.6, strike rate 111.8. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
Not rated: 3 wickets from 5.7 overs across 3 matches bowled in (of 16 played) — 0.19 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (16)

3
Ct (field)
0
Ct (WK)
0.19
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
3
Total dismissals
0.19
Dismissals / match

Batting — imported matches

270
Runs (15 inns)
27.6
Avg (adj)
111.76
Strike rate
54
High score
8
Not outs
11
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

3
Wickets (5.7 ov)
8.65
Economy
16.33
Average
0
Maidens
1.24
Extras / over
11.3
Strike rate

Dismissal pattern

Imported-match summary

Matches 16 imported
Batting 270 runs in 15 inns @ 27.6 (SR 111.76)
Milestones 0×100, 1×50, HS 54, 2 ducks
Bowling 3 wkts @ 16.33 (econ 8.65, SR 11.3)
Best / 5WI 2-41 · 0 five-fors
Fielding 3 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 3 dismissals they were involved in.

Per-match fielding rate

0.19
Catches / match
0.19
Dismissals / match

Across 16 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2022/23 4 3 40 36* 17.5 1000 0 0
2021/22 2 2 53 34* 26.5 165.63 0 0
2020/21 9 3 177 54 26.22 — 1 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2022/23 5 0 41 2 20.5 8.2 15
2020/21 0.7 0 8 1 8 12 4

Fielding

Season Ct WK Ct RO St Dismissals
2022/23 2 0 0 0 2
2020/21 1 0 0 0 1
Pathway benchmark

How does nadar compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.