Mitchell Geaney

Bowling – Second-Change Bowler WA
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Kardinya Junior Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
2/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
8/100
Batting Working on Basics
not rated — working on basics
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 17 imported matches (+0.3)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 4.4 over 16 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

high Bowling
Conceding too many extras

1.3 wides/no-balls per over is gifting runs and momentum. Groove the run-up and release with target bowling — a cone on a 4th-stump line, 30+ balls per session.

high Fielding
Catching return too low for selection

Only 0.06 catches per match over 17 matches. Fielding is the first thing selectors compare when batting/bowling are close — make catching the priority: 30 high balls + 30 flat catches per session, and ask to field in the ring/slips where chances come.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 8 × 40% · Batting not rated (weight redistributed) · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 17). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 1 catches + 0 run outs (0 direct, 0 assisted) in 17 matches — 0.06 per match.
Batting
Not rated: 16 innings at 4.4 average — below the 20 floor needed to be presented as a batter.
Bowling
Not rated: 6 wickets from 39.0 overs across 16 matches bowled in (of 17 played) — 0.38 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (17)

1
Ct (field)
0
Ct (WK)
0.06
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
1
Total dismissals
0.06
Dismissals / match

Batting — imported matches

70
Runs (16 inns)
4.38
Avg (adj)
—
Strike rate
11
High score
16
Not outs
5
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

6
Wickets (39 ov)
4.85
Economy
31.5
Average
0
Maidens
1.31
Extras / over
39
Strike rate

Imported-match summary

Matches 17 imported
Batting 70 runs in 16 inns @ 4.38 (SR —)
Milestones 0×100, 0×50, HS 11, 0 ducks
Bowling 6 wkts @ 31.5 (econ 4.85, SR 39)
Best / 5WI 2-14 · 0 five-fors
Fielding 1 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 1 dismissals they were involved in.

Per-match fielding rate

0.06
Catches / match
0.06
Dismissals / match

Across 17 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2022/23 2 2 9 6* 4.5 25 0 0
2021/22 14 14 61 11* 4.36 27.23 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2022/23 6 0 31 2 15.5 5.17 18
2021/22 33 0 158 4 39.5 4.79 49.5

Fielding

Season Ct WK Ct RO St Dismissals
2021/22 1 0 0 0 1
Pathway benchmark

How does Mitchell compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.