Ned Hintum (16)

Bowling – First-Change Bowler U15 (2024/25) VIC Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Hamilton District Cricket Association - Representative · College Cricket Club · Western Waves
Age: Born on/after 1 Sep 2009 (inferred from U15 eligibility, 2024/25 season)
Green Shield: 0 season(s) played · last GS year 2025/26 (ages out of U16 after this)
View on play.cricket.com.au ↗
Overall Needs Work
11/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
28/100
Batting Working on Basics
not rated — working on basics
Bowling Proficient
58/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 13 imported matches (+0.3)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 6.0 over 7 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

Strengths

  • ✓ Genuine wicket-taker — bowling average of 16.6.
  • ✓ Builds pressure with a tight economy of 3.52.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 28 × 40% · Batting not rated (weight redistributed) · Bowling 58 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.40 for the level played (Rep Div 1 2 · Club 8). The same score is worth more in harder cricket.
Form
Rated on the last 10 matches since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 2 catches + 2 run outs (1 direct, 1 assisted) in 13 matches — 0.31 per match.
Batting
Not rated: 7 innings at 6.0 average — below the 20 floor needed to be presented as a batter.
Bowling
14 wickets in 11 matches bowled in (of 13 played) — 1.27 per match at 16.6, economy 3.52, strike rate 28.4.

Fielding — imported matches (13)

2
Ct (field)
1
Ct (WK)
0.23
Catches / match
1
RO (direct)
1
RO (assist)
0
Stumpings
5
Total dismissals
0.38
Dismissals / match

Batting — imported matches

42
Runs (7 inns)
6
Avg (adj)
33.6
Strike rate
21
High score
0
Not outs
6
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

14
Wickets (66.2 ov)
3.52
Economy
16.64
Average
9
Maidens
0.24
Extras / over
28.4
Strike rate

Dismissal pattern

Imported-match summary

Matches 13 imported
Batting 42 runs in 7 inns @ 6 (SR 33.6)
Milestones 0×100, 0×50, HS 21, 0 ducks
Bowling 14 wkts @ 16.64 (econ 3.52, SR 28.4)
Best / 5WI 2-1 · 0 five-fors
Fielding 3 ct, 2 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 5 dismissals they were involved in.

Per-match fielding rate

0.23
Catches / match
0.38
Dismissals / match

Across 13 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 1 0 1 1 1 10 0 0
2024/25 3 0 15 6 5 27.78 0 0
2023/24 3 0 26 21 8.67 42.62 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 20 0 108 4 27 5.4 30
2024/25 35.2 4 108 8 13.5 3.07 26.4
2023/24 11 5 17 2 8.5 1.55 33

Fielding

Season Ct WK Ct RO St Dismissals
2024/25 2 0 1 0 3
2023/24 0 1 1 0 2
Pathway benchmark

How does Ned compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.