Liam Radlof (26)

Batting – Opening Batter U17 (2016/17)
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Likely same player — one-click merge
play.cricket
Liam Radlof
VIC · 17 matches · 50% match
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: North Ballarat Cricket Club · VRI Delacombe Cricket Club · MKM Cricket Club · Maryborough & District Cricket Association
Age: Born on/after 1 Sep 1999 (inferred from U17 eligibility, 2016/17 season)
Green Shield: 0 season(s) played · last GS year 2015/16 (ages out of U16 after this)
View on play.cricket.com.au ↗
Overall Needs Work
4/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
20/100
Batting Proficient
36/100
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Regional representative — 1 match (+0.1)
  • ● Body of work — 9 imported matches (+0.2)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 20.0 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

high Batting
Vulnerable to the straight ball

5 of 10 dismissals are bowled/LBW — likely playing across the front pad or leaving a gate. Work on a straighter bat path and head position over the ball.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 20 × 40% · Batting 36 × 30% · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.32 for the level played (Rep Div 1 1 · Club 8). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 4 catches + 0 run outs (0 direct, 0 assisted) in 9 matches — 0.44 per match.
Batting
251 runs in 10 innings, adjusted average 25.1, strike rate 20.0. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
Not rated: 1 wicket from 3.0 overs across 1 matches bowled in (of 9 played) — 0.11 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (9)

4
Ct (field)
0
Ct (WK)
0.44
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
4
Total dismissals
0.44
Dismissals / match

Batting — imported matches

251
Runs (10 inns)
25.1
Avg (adj)
20
Strike rate
51
High score
0
Not outs
2
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

1
Wickets (3 ov)
5.67
Economy
17
Average
0
Maidens
0.33
Extras / over
18
Strike rate

Dismissal pattern

Imported-match summary

Matches 9 imported
Batting 251 runs in 10 inns @ 25.1 (SR 20)
Milestones 0×100, 1×50, HS 51, 0 ducks
Bowling 1 wkts @ 17 (econ 5.67, SR 18)
Best / 5WI 1-17 · 0 five-fors
Fielding 4 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Fielding contribution

Breakdown of the 4 dismissals they were involved in.

Per-match fielding rate

0.44
Catches / match
0.44
Dismissals / match

Across 9 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2017/18 2 0 57 29 28.5 — 0 0
2016/17 2 0 50 28 25 — 0 0
2015/16 3 0 72 51 24 720 1 0
2014/15 3 0 72 33 24 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2017/18 3 0 17 1 17 5.67 18

Fielding

Season Ct WK Ct RO St Dismissals
2016/17 1 0 0 0 1
2015/16 1 0 0 0 1
2014/15 2 0 0 0 2
Pathway benchmark

How does Liam compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.