Seane Headland

Batting – Top-Order Batter VIC Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Gol Gol Cricket Club · Merbein Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
7/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
33/100
Batting Working on Basics
not rated — working on basics
Bowling
Not enough data

Representative pathway — 1 pathway points in the overall rating

  • ● Body of work — 27 imported matches (+0.5)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 9.1 over 28 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

medium Batting
High duck rate

Out for 0 in 11% of imported innings. Build a repeatable start routine: watch the ball out of the hand, score first run with low-risk pushes.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 33 × 40% · Batting not rated (weight redistributed) · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 27). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 8 catches + 0 run outs (0 direct, 0 assisted) in 27 matches — 0.30 per match.
Batting
Not rated: 28 innings at 9.1 average — below the 20 floor needed to be presented as a batter.
Bowling
Not rated: 4 wickets from 43.0 overs across 10 matches bowled in (of 27 played) — 0.15 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (27)

8
Ct (field)
0
Ct (WK)
0.3
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
8
Total dismissals
0.3
Dismissals / match

Batting — imported matches

238
Runs (28 inns)
9.11
Avg (adj)
30
Strike rate
39
High score
2
Not outs
3
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

4
Wickets (43 ov)
3.77
Economy
40.5
Average
4
Maidens
0.23
Extras / over
64.5
Strike rate

Dismissal pattern

Imported-match summary

Matches 27 imported
Batting 238 runs in 28 inns @ 9.11 (SR 30)
Milestones 0×100, 0×50, HS 39, 3 ducks
Bowling 4 wkts @ 40.5 (econ 3.77, SR 64.5)
Best / 5WI 2-27 · 0 five-fors
Fielding 8 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 8 dismissals they were involved in.

Per-match fielding rate

0.3
Catches / match
0.3
Dismissals / match

Across 27 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2020/21 1 0 9 9 9 30 0 0
2015/16 3 0 8 4 2.67 — 0 0
2014/15 2 0 15 13 7.5 — 0 0
2013/14 1 0 2 2 2 — 0 0
2012/13 4 0 75 39 18.75 — 0 0
2011/12 8 1 54 14* 7.59 — 0 0
2010/11 9 1 75 19 9.26 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2014/15 3 0 14 0 — 4.67 —
2013/14 4 0 12 1 12 3 24
2012/13 13 2 27 2 13.5 2.08 39
2011/12 19 2 90 1 90 4.74 114
2010/11 4 0 19 0 — 4.75 —

Fielding

Season Ct WK Ct RO St Dismissals
2020/21 1 0 0 0 1
2015/16 1 0 0 0 1
2014/15 2 0 0 0 2
2012/13 1 0 0 0 1
2011/12 3 0 0 0 3
Pathway benchmark

How does Seane compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.