Darren Sonter

Fielding – Wicketkeeper-Batter QLD Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Wynnum Manly District Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
9/100
fielding 40% · bat 30% · bowl 30%
Fielding Advance
66/100
Batting Advance
76/100
Bowling
Not enough data

Representative pathway — 2 pathway points in the overall rating

  • ● Regional representative — 12 matches (+1.8)
  • ● Body of work — 12 imported matches (+0.2)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 40.5 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

medium Batting
Too many aerial dismissals

5 of 6 dismissals caught. Review shot selection — particularly lofted drives and pulls early in the innings. Train hitting along the ground until set.

info Fielding
Fielding is a selection weapon

0.92 catches per match is elite for this level — keep it visible by taking the hardest catching positions in big games.

Strengths

  • ✓ Consistent run-scorer — adjusted average 42.5.
  • ✓ Proven ability to go big — 1 hundred(s), best of 105.
  • ✓ Safe hands — 11 catches in 12 matches (0.92 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 66 × 40% · Batting 76 × 30% · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.20 for the level played (5th grade and below 12). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Keeping: 8 catches + 2 stumpings + 0 run outs (0 direct, 0 assisted) in 12 matches — 0.83 dismissals per match.
Batting
272 runs in 8 innings, adjusted average 42.5, strike rate 40.5. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
Not rated: 0 wickets from 1.0 overs across 1 matches bowled in (of 12 played) — 0.00 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (12)

3
Ct (field)
8
Ct (WK)
0.92
Catches / match
0
RO (direct)
0
RO (assist)
2
Stumpings
13
Total dismissals
1.08
Dismissals / match

Batting — imported matches

272
Runs (8 inns)
42.5
Avg (adj)
40.51
Strike rate
105
High score
2
Not outs
6
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

0
Wickets (1 ov)
5
Economy
—
Average
0
Maidens
0
Extras / over
—
Strike rate

Dismissal pattern

Imported-match summary

Matches 12 imported
Batting 272 runs in 8 inns @ 42.5 (SR 40.51)
Milestones 1×100, 0×50, HS 105, 0 ducks
Bowling 0 wkts @ — (econ 5, SR —)
Best / 5WI 0-5 · 0 five-fors
Fielding 11 ct, 0 RO, 2 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Fielding contribution

Breakdown of the 13 dismissals they were involved in.

Per-match fielding rate

0.92
Catches / match
1.08
Dismissals / match

Across 12 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2016/17 3 1 164 105 72.89 529.03 0 1
2015/16 5 1 108 45 25.92 225 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2016/17 1 0 5 0 — 5 —

Fielding

Season Ct WK Ct RO St Dismissals
2016/17 2 8 0 2 12
2015/16 1 0 0 0 1
Pathway benchmark

How does Darren compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.