Shawn Sharma (13)

Batting – Middle-Order Batter U13 (2025/26) VIC Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Armstrong Creek Cricket & Sporting Club · Geelong Cricket Association
Age: Born on/after 1 Sep 2012 (inferred from U13 eligibility, 2025/26 season)
Green Shield: 0 season(s) played · last GS year 2028/29 (ages out of U16 after this)
View on play.cricket.com.au ↗
Overall Needs Work
7/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
15/100
Batting Proficient
37/100
Bowling Proficient
54/100

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 13 imported matches (+0.3)

Critical recommendations

high Batting
Strike rotation needs urgent work

Strike rate of 53.2 means long dot-ball chains and pressure on partners. Drill singles into gaps, soft-hand placement, and calling.

high Fielding
Catching return too low for selection

Only 0.08 catches per match over 13 matches. Fielding is the first thing selectors compare when batting/bowling are close — make catching the priority: 30 high balls + 30 flat catches per session, and ask to field in the ring/slips where chances come.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 15 × 40% · Batting 37 × 30% · Bowling 54 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 13). The same score is worth more in harder cricket.
Form
Rated on the last 13 matches since 28 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 1 catches + 1 run outs (1 direct, 0 assisted) in 13 matches — 0.15 per match.
Batting
192 runs in 10 innings, adjusted average 23.0, strike rate 53.2. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
7 wickets in 9 matches bowled in (of 13 played) — 0.78 per match at 18.6, economy 4.64, strike rate 24.0.

Fielding — imported matches (13)

1
Ct (field)
0
Ct (WK)
0.08
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
2
Total dismissals
0.15
Dismissals / match

Batting — imported matches

192
Runs (10 inns)
23.04
Avg (adj)
53.19
Strike rate
39
High score
2
Not outs
5
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

7
Wickets (28 ov)
4.64
Economy
18.57
Average
2
Maidens
0.36
Extras / over
24
Strike rate

Dismissal pattern

Imported-match summary

Matches 13 imported
Batting 192 runs in 10 inns @ 23.04 (SR 53.19)
Milestones 0×100, 0×50, HS 39, 1 ducks
Bowling 7 wkts @ 18.57 (econ 4.64, SR 24)
Best / 5WI 2-37 · 0 five-fors
Fielding 1 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 2 dismissals they were involved in.

Per-match fielding rate

0.08
Catches / match
0.15
Dismissals / match

Across 13 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2026/27 1 0 13 13 13 43.33 0 0
2025/26 9 2 179 39* 24.31 54.08 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2026/27 3 0 6 0 — 2 —
2025/26 25 2 124 7 17.71 4.96 21.4

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 1 0 1 0 2
Pathway benchmark

How does Shawn compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.