Dean Vickery

Bowling – Opening Bowler SA Anchor / accumulator
📈 Journey 📊 Rankings 🎥 Video 6
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Goolwa Cricket Club
View on play.cricket.com.au ↗
Overall Needs Work
10/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
42/100
Batting Working on Basics
not rated — working on basics
Bowling Advance
64/100

Representative pathway — 1 pathway points in the overall rating

  • ● Body of work — 28 imported matches (+0.6)

Critical recommendations

high Batting
Getting starts but not surviving

Adjusted average of 12.2 over 14 innings. Focus on the first 15 balls: leave/defend percentages, judgement outside off stump.

info Fielding
Fielding is a selection weapon

0.54 catches per match is elite for this level — keep it visible by taking the hardest catching positions in big games.

Strengths

  • ✓ Genuine wicket-taker — bowling average of 13.8.
  • ✓ Builds pressure with a tight economy of 3.01.
  • ✓ Safe hands — 15 catches in 28 matches (0.54 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 42 × 40% · Batting not rated (weight redistributed) · Bowling 64 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 19). The same score is worth more in harder cricket.
Form
Rated on the last 19 matches since 27 Oct 2024. Older cricket still shows in the career figures but does not count.
Fielding
Outfield: 15 catches + 2 run outs (1 direct, 1 assisted) in 28 matches — 0.61 per match.
Batting
Not rated: 14 innings at 12.2 average — below the 20 floor needed to be presented as a batter.
Bowling
40 wickets in 25 matches bowled in (of 28 played) — 1.60 per match at 13.8, economy 3.01, strike rate 27.6.

Fielding — imported matches (28)

15
Ct (field)
0
Ct (WK)
0.54
Catches / match
1
RO (direct)
1
RO (assist)
0
Stumpings
17
Total dismissals
0.61
Dismissals / match

Batting — imported matches

133
Runs (14 inns)
12.21
Avg (adj)
47.11
Strike rate
55
High score
4
Not outs
8
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

40
Wickets (184 ov)
3.01
Economy
13.83
Average
55
Maidens
0.04
Extras / over
27.6
Strike rate

Dismissal pattern

Imported-match summary

Matches 28 imported
Batting 133 runs in 14 inns @ 12.21 (SR 47.11)
Milestones 0×100, 1×50, HS 55, 0 ducks
Bowling 40 wkts @ 13.83 (econ 3.01, SR 27.6)
Best / 5WI 4-22 · 0 five-fors
Fielding 15 ct, 2 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 17 dismissals they were involved in.

Per-match fielding rate

0.54
Catches / match
0.61
Dismissals / match

Across 28 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2025/26 4 1 23 17 7.19 46.94 0 0
2024/25 4 2 23 11 8.63 53.49 0 0
2022/23 6 1 87 55* 16.92 300 1 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2025/26 66.5 20 202 18 11.22 3.04 22.2
2024/25 87.5 32 234 16 14.63 2.67 32.8
2022/23 30 3 117 6 19.5 3.9 30

Fielding

Season Ct WK Ct RO St Dismissals
2025/26 2 0 0 0 2
2024/25 6 0 1 0 7
2022/23 7 0 1 0 8
Pathway benchmark

How does Dean compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.