********

Bowling – First-Change Bowler SA Anchor / accumulator
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
View on play.cricket.com.au ↗
Overall Needs Work
28/100
fielding 40% · bat 30% · bowl 30%
Fielding Proficient
37/100
Batting Working on Basics
not rated — working on basics
Bowling Established
~28/100
discounted — banded on wickets per match

Representative pathway — 3 pathway points in the overall rating

  • ● Premier or state pathway — 7 matches (+2.8)
  • ● Body of work — 7 imported matches (+0.1)

Critical recommendations

high Batting
Vulnerable to the straight ball

4 of 4 dismissals are bowled/LBW — likely playing across the front pad or leaving a gate. Work on a straighter bat path and head position over the ball.

high Bowling
Conceding too many extras

1.1 wides/no-balls per over is gifting runs and momentum. Groove the run-up and release with target bowling — a cone on a 4th-stump line, 30+ balls per session.

medium Bowling
Tight but not threatening

Economy of 3.74 is excellent but a wicket every 44 balls is slow. Develop a genuine wicket-taking variation and attack the stumps more.

info General
Small sample size

Only 4 batting innings imported — import more of this player's matches before treating these findings as conclusive.

Strengths

How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 37 × 40% · Batting not rated (weight redistributed) · Bowling 28 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.92 for the level played (State competition 7). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 1 catches + 2 run outs (2 direct, 0 assisted) in 7 matches — 0.43 per match.
Batting
Not rated: 4 innings at 0.5 average — below the 20 floor needed to be presented as a batter.
Bowling
3 wickets in 7 matches — 0.43 per match at 27.7, economy 3.74, strike rate 44.3.

Fielding — imported matches (7)

1
Ct (field)
0
Ct (WK)
0.14
Catches / match
2
RO (direct)
0
RO (assist)
0
Stumpings
3
Total dismissals
0.43
Dismissals / match

Batting — imported matches

2
Runs (4 inns)
0.5
Avg (adj)
16.67
Strike rate
2
High score
0
Not outs
6
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

3
Wickets (22.2 ov)
3.74
Economy
27.67
Average
4
Maidens
1.13
Extras / over
44.3
Strike rate

Dismissal pattern

Imported-match summary

Matches 7 imported
Batting 2 runs in 4 inns @ 0.5 (SR 16.67)
Milestones 0×100, 0×50, HS 2, 3 ducks
Bowling 3 wkts @ 27.67 (econ 3.74, SR 44.3)
Best / 5WI 2-7 · 0 five-fors
Fielding 1 ct, 2 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 3 dismissals they were involved in.

Per-match fielding rate

0.14
Catches / match
0.43
Dismissals / match

Across 7 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2019/20 4 0 2 2 0.5 16.67 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2019/20 22.2 4 83 3 27.67 3.74 44.3

Fielding

Season Ct WK Ct RO St Dismissals
2019/20 1 0 2 0 3
Pathway benchmark

How does ******** compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.