Nicholas CAROSI (30)

Batting – Opening Batter U14 (2009/10) NSW
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Kingsgrove Cricket Club · St George Leagues Cricket Club
Age: Born on/after 1 Sep 1995 (inferred from U14 eligibility, 2009/10 season)
Green Shield: 0 season(s) played · last GS year 2011/12 (ages out of U16 after this)
View on play.cricket.com.au ↗
Overall Needs Work
11/100
fielding 40% · bat 30% · bowl 30%
Fielding Advance
55/100
Batting Advance
65/100
Bowling
Not enough data

Representative pathway — 0 pathway points in the overall rating

  • ● Body of work — 17 imported matches (+0.3)

Critical recommendations

info Fielding
Fielding is a selection weapon

0.41 catches per match is elite for this level — keep it visible by taking the hardest catching positions in big games.

Strengths

  • ✓ Consistent run-scorer — adjusted average 32.8.
  • ✓ Proven ability to go big — 1 hundred(s), best of 104.
  • ✓ Safe hands — 7 catches in 17 matches (0.41 per match), a genuine selection asset.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 55 × 40% · Batting 65 × 30% · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.30 for the level played (Club 17). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 7 catches + 1 run outs (1 direct, 0 assisted) in 17 matches — 0.47 per match.
Batting
252 runs in 10 innings, adjusted average 32.8. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
Not rated: 10 wickets from 62.8 overs across 9 matches bowled in (of 17 played) — 1.11 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (17)

7
Ct (field)
0
Ct (WK)
0.41
Catches / match
1
RO (direct)
0
RO (assist)
0
Stumpings
8
Total dismissals
0.47
Dismissals / match

Batting — imported matches

252
Runs (10 inns)
32.76
Avg (adj)
—
Strike rate
104
High score
3
Not outs
1
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

10
Wickets (62.8 ov)
2.86
Economy
18
Average
8
Maidens
0.02
Extras / over
37.7
Strike rate

Dismissal pattern

Imported-match summary

Matches 17 imported
Batting 252 runs in 10 inns @ 32.76 (SR —)
Milestones 1×100, 1×50, HS 104, 1 ducks
Bowling 10 wkts @ 18 (econ 2.86, SR 37.7)
Best / 5WI 4-32 · 0 five-fors
Fielding 7 ct, 1 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 8 dismissals they were involved in.

Per-match fielding rate

0.41
Catches / match
0.47
Dismissals / match

Across 17 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2020/21 1 0 68 68 68 — 1 0
2017/18 1 1 22 22* 22 — 0 0
2009/10 8 2 162 104* 25.31 — 0 1

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2020/21 3 0 15 0 — 5 —
2018/19 16.8 6 29 4 7.25 1.72 25.3
2009/10 43 2 136 6 22.67 3.16 43

Fielding

Season Ct WK Ct RO St Dismissals
2020/21 1 0 1 0 2
2017/18 2 0 0 0 2
2009/10 4 0 0 0 4
Pathway benchmark

How does Nicholas compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.