Karl Clark

All-Rounder – Bowling Balanced scorer
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Bunbury & Districts Cricket Association · Colts Cricket Club (Bunbury)
View on play.cricket.com.au ↗
🏏 Century highlight
100 off 108
5th Grade · 2016/17 · 11×4, 3×6 · SR 93

Ball-by-ball detail isn't available for this match, so the innings worm and shot breakdown aren't shown.

Overall Needs Work
10/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
23/100
Batting Proficient
61/100
Bowling Proficient
41/100

Representative pathway — 0 pathway points in the overall rating

  • ● Regional representative — 1 match (+0.1)
  • ● Body of work — 12 imported matches (+0.2)

Critical recommendations

high Batting
Vulnerable to the straight ball

5 of 10 dismissals are bowled/LBW — likely playing across the front pad or leaving a gate. Work on a straighter bat path and head position over the ball.

high Bowling
Economy under pressure

Going at 5.69 an over. Tighten the stock ball: hit a consistent length, cut out the 4-ball (short and wide / overpitched on the pads).

Strengths

  • ✓ Proven ability to go big — 1 hundred(s), best of 100.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 23 × 40% · Batting 61 × 30% · Bowling 41 × 30%. Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.34 for the level played (Rep Div 1 1 · Club 11). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 3 catches + 0 run outs (0 direct, 0 assisted) in 12 matches — 0.25 per match.
Batting
242 runs in 11 innings, adjusted average 24.0, strike rate 87.9. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
5 wickets in 7 matches bowled in (of 12 played) — 0.71 per match at 36.4, economy 5.69, strike rate 38.4.

Fielding — imported matches (12)

3
Ct (field)
0
Ct (WK)
0.25
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
3
Total dismissals
0.25
Dismissals / match

Batting — imported matches

242
Runs (11 inns)
24
Avg (adj)
87.91
Strike rate
100
High score
1
Not outs
2
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

5
Wickets (32 ov)
5.69
Economy
36.4
Average
0
Maidens
0.31
Extras / over
38.4
Strike rate

Dismissal pattern

Imported-match summary

Matches 12 imported
Batting 242 runs in 11 inns @ 24 (SR 87.91)
Milestones 1×100, 0×50, HS 100, 0 ducks
Bowling 5 wkts @ 36.4 (econ 5.69, SR 38.4)
Best / 5WI 3-41 · 0 five-fors
Fielding 3 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 3 dismissals they were involved in.

Per-match fielding rate

0.25
Catches / match
0.25
Dismissals / match

Across 12 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2016/17 9 1 217 100 26.79 119.23 0 1
2015/16 2 0 25 19 12.5 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2016/17 27 0 150 5 30 5.56 32.4
2015/16 5 0 32 0 — 6.4 —

Fielding

Season Ct WK Ct RO St Dismissals
2016/17 3 0 0 0 3
Pathway benchmark

How does Karl compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.