John Cronin

Batting – Middle-Order Batter NSW
📈 Journey 📊 Rankings
Merge duplicate records
Search for this player's other accounts and combine them into one player. Records that share a match can never be merged.
Or search manually:
No players found — check the spelling, or try part of the name.
Records to merge — pick the master
Teams played for
Competitions
Registered with: Gordon District Cricket Club (Premier)
View on play.cricket.com.au ↗
Overall Needs Work
11/100
fielding 40% · bat 30% · bowl 30%
Fielding Needs Work
8/100
Batting Advance
67/100
Bowling Working on Basics
not rated — working on basics

Representative pathway — 3 pathway points in the overall rating

  • ● Premier or state pathway — 3 matches (+1.2)
  • ● Regional representative — 9 matches (+1.3)
  • ● Body of work — 12 imported matches (+0.2)

Critical recommendations

high Fielding
Catching return too low for selection

Only 0.08 catches per match over 12 matches. Fielding is the first thing selectors compare when batting/bowling are close — make catching the priority: 30 high balls + 30 flat catches per session, and ask to field in the ring/slips where chances come.

medium Batting
High duck rate

Out for 0 in 31% of imported innings. Build a repeatable start routine: watch the ball out of the hand, score first run with low-risk pushes.

Strengths

  • ✓ Consistent run-scorer — adjusted average 34.5.
  • ✓ Proven ability to go big — 1 hundred(s), best of 110.
How these ratings are calculated
Overall
Weighted blend of the disciplines: Fielding 8 × 40% · Batting 67 × 30% · Bowling not rated (weight redistributed). Unrated disciplines are dropped and the remaining weights rescaled, so a non-bowler is not punished for not bowling.
Level
×0.45 for the level played (1st grade 3 · 3rd grade 9). The same score is worth more in harder cricket.
Form
No match in the last 2 years, so not ranked. The rating shown is from the career.
Fielding
Outfield: 1 catches + 0 run outs (0 direct, 0 assisted) in 12 matches — 0.08 per match.
Batting
343 runs in 13 innings, adjusted average 34.5. Qualifies on the floors (avg ≥ 20, SR ≥ 40).
Bowling
Not rated: 0 wickets from 19.0 overs across 3 matches bowled in (of 12 played) — 0.00 per match, under the 0.25 floor. Bowls too rarely to judge.

Fielding — imported matches (12)

1
Ct (field)
0
Ct (WK)
0.08
Catches / match
0
RO (direct)
0
RO (assist)
0
Stumpings
1
Total dismissals
0.08
Dismissals / match

Batting — imported matches

343
Runs (13 inns)
34.5
Avg (adj)
—
Strike rate
110
High score
4
Not outs
5
Median position
Century (100+) Fifty (50–99) Not out (under 50) Out (under 50)

Bowling — imported matches

0
Wickets (19 ov)
5
Economy
—
Average
3
Maidens
0
Extras / over
—
Strike rate

Dismissal pattern

Imported-match summary

Matches 12 imported
Batting 343 runs in 13 inns @ 34.5 (SR —)
Milestones 1×100, 1×50, HS 110, 4 ducks
Bowling 0 wkts @ — (econ 5, SR —)
Best / 5WI 0-22 · 0 five-fors
Fielding 1 ct, 0 RO, 0 st
All figures from imported scorecards only.

Further analysis

Batting form

Running not-out-adjusted average across innings (chronological).

Score distribution

How often each scoring band is reached — a read on consistency.

Scoring tempo

Runs vs balls faced per innings; line = a strike rate of 100.

Bowling form

Economy per spell (chronological) with the career economy as a baseline.

Wicket accumulation

Cumulative wickets across spells — the shape of their wicket-taking.

Fielding contribution

Breakdown of the 1 dismissals they were involved in.

Per-match fielding rate

0.08
Catches / match
0.08
Dismissals / match

Across 12 imported match(es).

Season by season

Seasons run 1 September – 31 August. Imported scorecards only.

Batting

Season Inns NO Runs HS Avg SR 50 100
2004/05 10 2 314 110 37.68 — 1 1
2002/03 1 0 5 5 5 — 0 0
2001/02 2 2 24 13* 12 — 0 0

Bowling

Season Overs Mdns Runs Wkts Avg Econ SR
2002/03 10 1 48 0 — 4.8 —
2001/02 9 2 47 0 — 5.22 —

Fielding

Season Ct WK Ct RO St Dismissals
2004/05 1 0 0 0 1
Pathway benchmark

How does John compare?

Year-by-year, aligned by age — against Sam Konstas or any player you pick.

Flag it for review — duplicate records that should be one player, or numbers that look wrong. It joins a queue; nothing changes straight away.